olly f963c626af Remove seeking to live edge.
This is in preparation for the player knowing about the live
window, at which point only correct playback positions will be
passed into ChunkSource implementations. Note that both
implementations bound the chunk index within range in case of,
for example, off-by-one errors caused by very recent manifest
updates.

This will temporarily cause live playbacks to always start at
the beginning of the current live window (we'll be trying to
play from t=0, which will be adjusted to the start of the live
window as a result of the bounding).
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=119733559
2016-06-15 19:39:07 +01:00
2016-06-15 19:39:07 +01:00
2016-06-15 19:39:07 +01:00
2015-03-06 16:39:00 +00:00
2014-06-16 12:56:04 +01:00
2015-10-27 21:03:16 +00:00
2014-06-16 12:56:04 +01:00
2016-06-15 19:39:07 +01:00

ExoPlayer

ExoPlayer is an application level media player for Android. It provides an alternative to Androids MediaPlayer API for playing audio and video both locally and over the Internet. ExoPlayer supports features not currently supported by Androids MediaPlayer API, including DASH and SmoothStreaming adaptive playbacks. Unlike the MediaPlayer API, ExoPlayer is easy to customize and extend, and can be updated through Play Store application updates.

News

Read news, hints and tips on the news page.

Documentation

Using ExoPlayer

Via jCenter

The easiest way to get started using ExoPlayer is by including the following in your project's build.gradle file:

compile 'com.google.android.exoplayer:exoplayer:rX.X.X'

where rX.X.X is the your preferred version. For the latest version, see the project's Releases. For more details, see the project on Bintray.

As source

ExoPlayer can also be built from source using Gradle. You can include it as a dependent project like so:

// settings.gradle
include ':app', ':..:ExoPlayer:library'

// app/build.gradle
dependencies {
    compile project(':..:ExoPlayer:library')
}

As a jar

If you want to use ExoPlayer as a jar, run:

./gradlew jarRelease

and copy library.jar to the libs folder of your new project.

Developing ExoPlayer

Project branches

  • The master branch holds the most recent minor release.
  • Most development work happens on the dev branch.
  • Additional development branches may be established for major features.

Using Android Studio

To develop ExoPlayer using Android Studio, simply open the ExoPlayer project in the root directory of the repository.

Description
No description provided
Readme 586 MiB
Languages
Java 98.5%
C++ 0.4%
Kotlin 0.4%
GLSL 0.3%
PostScript 0.2%
Other 0.1%