olly efaea81194 Use CodecCounters consistently in all renderers.
- Increment skippedBufferCount for VPX and ADTR.
- Set maxConsecutiveDroppedOutputBufferCount count for VPX.
  Tweak its meaning to ignore skipped frames.
- Remove outputFormat/outputBuffer changed counts. These add
  limited value. Also, MediaCodec is moving toward a model where
  you don't see the output buffers changing because you dequeue
  them one at a time (like how our extension decoders work).
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=122258530
2016-06-15 19:41:31 +01:00
2015-03-06 16:39:00 +00:00
2014-06-16 12:56:04 +01:00
2015-10-27 21:03:16 +00:00
2014-06-16 12:56:04 +01:00
2016-06-15 19:39:07 +01:00

ExoPlayer

ExoPlayer is an application level media player for Android. It provides an alternative to Androids MediaPlayer API for playing audio and video both locally and over the Internet. ExoPlayer supports features not currently supported by Androids MediaPlayer API, including DASH and SmoothStreaming adaptive playbacks. Unlike the MediaPlayer API, ExoPlayer is easy to customize and extend, and can be updated through Play Store application updates.

News

Read news, hints and tips on the news page.

Documentation

Using ExoPlayer

Via jCenter

The easiest way to get started using ExoPlayer is by including the following in your project's build.gradle file:

compile 'com.google.android.exoplayer:exoplayer:rX.X.X'

where rX.X.X is the your preferred version. For the latest version, see the project's Releases. For more details, see the project on Bintray.

As source

ExoPlayer can also be built from source using Gradle. You can include it as a dependent project like so:

// settings.gradle
include ':app', ':..:ExoPlayer:library'

// app/build.gradle
dependencies {
    compile project(':..:ExoPlayer:library')
}

As a jar

If you want to use ExoPlayer as a jar, run:

./gradlew jarRelease

and copy library.jar to the libs folder of your new project.

Developing ExoPlayer

Project branches

  • The master branch holds the most recent minor release.
  • Most development work happens on the dev branch.
  • Additional development branches may be established for major features.

Using Android Studio

To develop ExoPlayer using Android Studio, simply open the ExoPlayer project in the root directory of the repository.

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