kimvde d8754b6642 Move muxing inside sample pipelines
This logic is currently in the player renderers. With multi-asset, the
renderers will go into the AssetLoader, which shouldn't be responsible
for muxing.

PiperOrigin-RevId: 486860502
2022-11-08 14:37:35 +00:00
..
2022-02-08 11:03:36 +00:00
2022-10-19 20:29:19 +00:00
2022-02-18 15:02:33 +00:00

ExoPlayer library

The ExoPlayer library is split into multiple modules. See ExoPlayer's top level README for more information about the available library modules and how to use them.