
If a surface was previously passed to the player then an output buffer renderer was set, we would remove surface callbacks but not clear the surface on renderers that accept MSG_SET_SURFACE. PiperOrigin-RevId: 274532266
If a surface was previously passed to the player then an output buffer renderer was set, we would remove surface callbacks but not clear the surface on renderers that accept MSG_SET_SURFACE. PiperOrigin-RevId: 274532266