andrewlewis cd6ba0680f Encapsulate attributes and uniforms within Program
Document that apps should retain `GlUtil.Program` while the program is in use,
and keep a reference to attributes/uniforms within the program to make sure
they don't get GC'd causing any allocated buffers passed to GL to become
invalid.

Tested manually by running gldemo and transformer.

PiperOrigin-RevId: 411516894
2021-11-26 14:54:33 +00:00
..
2021-10-25 13:49:14 +01:00
2021-10-26 14:08:21 +01:00

Common module

Provides common code and utilities used by other media modules. Application code will not normally need to depend on this module directly.