huangdarwin
c77b8c8479
Compositor: Split out OpenGL drawing logic into inner class.
...
Organize logic a bit by splitting logic about how we draw using OpenGL onto a
texture, out from the larger class, which has lots of logic discussing how we select
frames and streams.
No functional change intended, but a few method calls are shuffled around to
simplify things.
PiperOrigin-RevId: 565426225
2023-09-14 11:26:14 -07:00
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