media3/libraries
andrewlewis b8c1e22389 Clarify threading-related comments in texture manager
In `ExternalTextureManager` fields are accessed from the GL thread and the class needs to be constructed on the GL thread.

Also visibly document threading requirement in the parent class.

PiperOrigin-RevId: 585941284
2023-11-28 05:30:15 -08:00
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