dancho ae240606db Move bitmap coordinate flip out of fragment shader
Fragment shaders in OpenGL ES shader language aren't guaranteed
to support highp, required to correctly represent pixel coordinates
inside large images (e.g. 1920x1080).
This change moves coordinate mirroring for images out of fragment shader.

Fixes http://Issue: androidx/media#1331

PiperOrigin-RevId: 635732208
2024-05-21 02:31:43 -07:00
..

Effect module

Provides functionality for applying effects to video frames.

Getting the module

The easiest way to get the module is to add it as a gradle dependency:

implementation 'androidx.media3:media3-effect:1.X.X'

where 1.X.X is the version, which must match the version of the other media modules being used.

Alternatively, you can clone this GitHub project and depend on the module locally. Instructions for doing this can be found in the top level README.