
Since the output textures and surfaces are managed by the FrameProcessorChain, clearing them there makes sense. This is also less error-prone as it might not be obvious to someone implementing a GlFrameProcessor that they need to glClear. (Clearing twice won't cause any problems.) PiperOrigin-RevId: 438532247
Transformer module
Provides functionality for transforming media files.
Getting the module
The easiest way to get the module is to add it as a gradle dependency:
implementation 'androidx.media3:media3-transformer:1.X.X'
where 1.X.X
is the version, which must match the version of the other media
modules being used.
Alternatively, you can clone this GitHub project and depend on the module locally. Instructions for doing this can be found in the top level README.