media3/libraries
Googler 97e6a86d2b Avoid spinning in between intermediate texture processors.
This change adds a new method onReadyToAcceptInputFrame to
GlTextureProcesssor.InputListener and changes maybeQueueInputFrame
to queueInputFrame, removing the boolean return value.
This avoids the re-trying in ChainingGlTextureProcessorListener
by allowing it to only feed frames from the producing to the consuming
GlTextureProcessor when there is capacity.

MediaPipeProcessor still needs re-trying when processing isn't 1:1.

PiperOrigin-RevId: 466626369
2022-09-30 16:28:27 +00:00
..
2022-07-13 17:41:37 +00:00
2022-02-18 14:54:02 +00:00
2022-09-30 16:20:02 +00:00
2022-08-02 19:01:58 +00:00