dancho 6e0e2d0cee Add QueuingGlShaderProgram for effects that run outside GL context
Implement a QueuingGlShaderProgram which queues up OpenGL frames and allows
asynchronous execution of effects that operate on video frames without a
performance penalty.

PiperOrigin-RevId: 666326611
2024-08-22 06:38:28 -07:00
..

Effect module

Provides functionality for applying effects to video frames.

Getting the module

The easiest way to get the module is to add it as a gradle dependency:

implementation 'androidx.media3:media3-effect:1.X.X'

where 1.X.X is the version, which must match the version of the other media modules being used.

Alternatively, you can clone this GitHub project and depend on the module locally. Instructions for doing this can be found in the top level README.