
Implement a QueuingGlShaderProgram which queues up OpenGL frames and allows asynchronous execution of effects that operate on video frames without a performance penalty. PiperOrigin-RevId: 666326611
Effect module
Provides functionality for applying effects to video frames.
Getting the module
The easiest way to get the module is to add it as a gradle dependency:
implementation 'androidx.media3:media3-effect:1.X.X'
where 1.X.X
is the version, which must match the version of the other media
modules being used.
Alternatively, you can clone this GitHub project and depend on the module locally. Instructions for doing this can be found in the top level README.