hschlueter 69ab79418e Use GlTextureProcessor to avoid redundant copy in MediaPipeProcessor.
After this change GlEffects can use any GlTextureProcessor not just
SingleFrameGlTextureProcessor.
MediaPipeProcessor now implements GlTextureProcessor directly which
allows it to reuse MediaPipe's output texture for its output texture
and avoids an extra copy shader step.

PiperOrigin-RevId: 456530718
2022-06-27 10:37:35 +01:00
..
2022-05-31 10:47:30 +00:00
2021-10-27 09:12:46 +01:00

Demos

This directory contains apps that demonstrate how to use Android media modules, like ExoPlayer. Browse the individual demos and their READMEs to learn more.

Running a demo

From Android Studio

  • File -> New -> Import Project -> Specify the root media folder.
  • Choose the demo from the run configuration dropdown list.
  • Click Run.

Using gradle from the command line:

  • Open a Terminal window at the root media folder.
  • Run ./gradlew projects to show all projects. Demo projects start with demo.
  • Run ./gradlew :<demo name>:tasks to view the list of available tasks for the demo project. Choose an install option from the Install tasks section.
  • Run ./gradlew :<demo name>:<install task>.

For example, ./gradlew :demo:installNoDecoderExtensionsDebug installs the ExoPlayer demo app in debug mode with no optional modules.