
All media periods are part of a queue of windows buffered and played by ExoPlayer. When repeating windows, the current MediaPeriodId is insufficient to distinguish between the repetitions of the same period. This makes it hard to see to which media period load events belong to, and it is also difficult to determine whether two media periods belong to the same logical window or whether they are part of different repetitions of the same window. Therefore this change adds a unique sequence number to each window in the sequence of windows and this sequence number is saved as part of the MediaPeriodId. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=185829509
ExoPlayer
ExoPlayer is an application level media player for Android. It provides an alternative to Android’s MediaPlayer API for playing audio and video both locally and over the Internet. ExoPlayer supports features not currently supported by Android’s MediaPlayer API, including DASH and SmoothStreaming adaptive playbacks. Unlike the MediaPlayer API, ExoPlayer is easy to customize and extend, and can be updated through Play Store application updates.
Documentation
- The developer guide provides a wealth of information.
- The class reference documents ExoPlayer classes.
- The release notes document the major changes in each release.
- Follow our developer blog to keep up to date with the latest ExoPlayer developments!
Using ExoPlayer
ExoPlayer modules can be obtained from JCenter. It's also possible to clone the repository and depend on the modules locally.
From JCenter
The easiest way to get started using ExoPlayer is to add it as a gradle
dependency. You need to make sure you have the JCenter and Google repositories
included in the build.gradle
file in the root of your project:
repositories {
jcenter()
google()
}
Next add a gradle compile dependency to the build.gradle
file of your app
module. The following will add a dependency to the full library:
compile 'com.google.android.exoplayer:exoplayer:2.X.X'
where 2.X.X
is your preferred version. Alternatively, you can depend on only
the library modules that you actually need. For example the following will add
dependencies on the Core, DASH and UI library modules, as might be required for
an app that plays DASH content:
compile 'com.google.android.exoplayer:exoplayer-core:2.X.X'
compile 'com.google.android.exoplayer:exoplayer-dash:2.X.X'
compile 'com.google.android.exoplayer:exoplayer-ui:2.X.X'
The available library modules are listed below. Adding a dependency to the full library is equivalent to adding dependencies on all of the library modules individually.
exoplayer-core
: Core functionality (required).exoplayer-dash
: Support for DASH content.exoplayer-hls
: Support for HLS content.exoplayer-smoothstreaming
: Support for SmoothStreaming content.exoplayer-ui
: UI components and resources for use with ExoPlayer.
In addition to library modules, ExoPlayer has multiple extension modules that depend on external libraries to provide additional functionality. Some extensions are available from JCenter, whereas others must be built manually. Browse the extensions directory and their individual READMEs for details.
More information on the library and extension modules that are available from JCenter can be found on Bintray.
Locally
Cloning the repository and depending on the modules locally is required when using some ExoPlayer extension modules. It's also a suitable approach if you want to make local changes to ExoPlayer, or if you want to use a development branch.
First, clone the repository into a local directory and checkout the desired branch:
git clone https://github.com/google/ExoPlayer.git
git checkout release-v2
Next, add the following to your project's settings.gradle
file, replacing
path/to/exoplayer
with the path to your local copy:
gradle.ext.exoplayerRoot = 'path/to/exoplayer'
gradle.ext.exoplayerModulePrefix = 'exoplayer-'
apply from: new File(gradle.ext.exoplayerRoot, 'core_settings.gradle')
You should now see the ExoPlayer modules appear as part of your project. You can depend on them as you would on any other local module, for example:
compile project(':exoplayer-library-core')
compile project(':exoplayer-library-dash')
compile project(':exoplayer-library-ui')
Developing ExoPlayer
Project branches
- Development work happens on the
dev-v2
branch. Pull requests should normally be made to this branch. - The
release-v2
branch holds the most recent release.
Using Android Studio
To develop ExoPlayer using Android Studio, simply open the ExoPlayer project in the root directory of the repository.