
The FrameProcessor is created on the GL thread, but: - setInputFrameInfo() is currently called from the playback thread. - release() is currently called from the transformer internal thread. PiperOrigin-RevId: 501035719
The FrameProcessor is created on the GL thread, but: - setInputFrameInfo() is currently called from the playback thread. - release() is currently called from the transformer internal thread. PiperOrigin-RevId: 501035719