media3/libraries
huangdarwin 58a8aceb97 Transformer GL: Apply transformation_matrix to vertex position.
Previously, transformation_matrix was incorrectly applied to
texture sampling coordinates, which led to transformations
seemingly moving in the opposite position, and an undesirable
GL_CLAMP_TO_EDGE behavior when sampling outside the edge of
the texture.

PiperOrigin-RevId: 413653360
2021-12-07 16:40:04 +00:00
..
2021-12-02 11:56:42 +00:00
2021-10-27 09:12:46 +01:00
2021-10-27 09:12:46 +01:00
2021-12-02 11:55:55 +00:00