media3/libraries
tonihei 5879426c07 Check surface validity before configuring it on a codec
This check is also done when setting a surface on ExoPlayerImpl,
but by the time we configure the codec the surface may have become
invalid (e.g. when it is destroyed). Even though we immediately remove
a destroyed surface, we could still accidentally use it before the
removal is processed. To avoid these edge cases, we can simply not
configure the codec with an invalid surface.

PiperOrigin-RevId: 678741425
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