hschlueter 54d44d38b6 Move program initialization to texture processor constructor.
Once the more advanced GlTextureProcessor interface exists,
it will be possible to change the output size of a GlTextureProcessor
between frames. To keep the re-configuration based on the frame sizes
minimal, things indepedent of the frame size, such as the GlProgram,
can be initialized in the constructor.

PiperOrigin-RevId: 451997584
2022-05-31 11:02:40 +00:00
..
2022-04-26 14:59:00 +01:00
2022-05-10 18:02:20 +01:00
2021-10-26 14:04:30 +01:00

ExoPlayer demos

This directory contains applications that demonstrate how to use ExoPlayer. Browse the individual demos and their READMEs to learn more.

Running a demo

From Android Studio

  • File -> New -> Import Project -> Specify the root ExoPlayer folder.
  • Choose the demo from the run configuration dropdown list.
  • Click Run.

Using gradle from the command line:

  • Open a Terminal window at the root ExoPlayer folder.
  • Run ./gradlew projects to show all projects. Demo projects start with demo.
  • Run ./gradlew :<demo name>:tasks to view the list of available tasks for the demo project. Choose an install option from the Install tasks section.
  • Run ./gradlew :<demo name>:<install task>.

Example:

./gradlew :demo:installNoDecoderExtensionsDebug installs the main ExoPlayer demo app in debug mode with no decoder extensions.