
Previously, transformation_matrix was incorrectly applied to texture sampling coordinates, which led to transformations seemingly moving in the opposite position, and an undesirable GL_CLAMP_TO_EDGE behavior when sampling outside the edge of the texture. PiperOrigin-RevId: 413653360
ExoPlayer library
The ExoPlayer library is split into multiple modules. See ExoPlayer's top level README for more information about the available library modules and how to use them.