kimvde
4ba9f59492
Improve logic to wait for a seek in CompositionPlayerSeekTest
...
The logic was assuming that the shader program was only flushed when
seeking. This is true if a single renderer is used but, with multiple
renderers, the shader program can be flushed at the transition.
This change is necessary to make the test pass for prewarming because 2
video renderers will be used in that case.
PiperOrigin-RevId: 666215967
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