media3/libraries
kimvde 4ba9f59492 Improve logic to wait for a seek in CompositionPlayerSeekTest
The logic was assuming that the shader program was only flushed when
seeking. This is true if a single renderer is used but, with multiple
renderers, the shader program can be flushed at the transition.

This change is necessary to make the test pass for prewarming because 2
video renderers will be used in that case.

PiperOrigin-RevId: 666215967
2024-08-22 00:15:30 -07:00
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