Damien Merenne 41f4f24f53 Allow out of tree builds.
Before modularisation of the code, it was possible to do an out of tree build
giving an -PbuildDir=someDir argument to gradle. With the modularisation, it's
broken as using -PbuildDir=someDir will force the same directory for each
projects, which breaks the gradle build system.

This commit adds a new externalBuildDir project property to allow out of tree
builds again. When set, it updates the buildDir property for each project to
point to ${externalBuildDir}/${project.name}. That way, the build artifacts are
written in the out of tree directory in a project specific folder.

To do an out of tree build, use

    gradle -PexternalBuildDir=someDir ...

It supports absolute and relative path. Relative path are interpreted against
the ExoPlayer root directory.
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ExoPlayer

ExoPlayer is an application level media player for Android. It provides an alternative to Androids MediaPlayer API for playing audio and video both locally and over the Internet. ExoPlayer supports features not currently supported by Androids MediaPlayer API, including DASH and SmoothStreaming adaptive playbacks. Unlike the MediaPlayer API, ExoPlayer is easy to customize and extend, and can be updated through Play Store application updates.

Documentation

Using ExoPlayer

The easiest way to get started using ExoPlayer is to add it as a gradle dependency. You need to make sure you have the jcenter repository included in the build.gradle file in the root of your project:

repositories {
    jcenter()
}

Next add a gradle compile dependency to the build.gradle file of your app module. The following will add a dependency to the full ExoPlayer library:

compile 'com.google.android.exoplayer:exoplayer:r2.X.X'

where r2.X.X is your preferred version. Alternatively, you can depend on only the library modules that you actually need. For example the following will add dependencies on the Core, DASH and UI library modules, as might be required for an app that plays DASH content:

compile 'com.google.android.exoplayer:exoplayer-core:r2.X.X'
compile 'com.google.android.exoplayer:exoplayer-dash:r2.X.X'
compile 'com.google.android.exoplayer:exoplayer-ui:r2.X.X'

The available modules are listed below. Adding a dependency to the full ExoPlayer library is equivalent to adding dependencies on all of the modules individually.

  • exoplayer-core: Core functionality (required).
  • exoplayer-dash: Support for DASH content.
  • exoplayer-hls: Support for HLS content.
  • exoplayer-smoothstreaming: Support for SmoothStreaming content.
  • exoplayer-ui: UI components and resources for use with ExoPlayer.

For more details, see the project on Bintray. For information about the latest versions, see the Release notes.

Developing ExoPlayer

Project branches

  • The project has dev-vX and release-vX branches, where X is the major version number.
  • Most development work happens on the dev-vX branch with the highest major version number. Pull requests should normally be made to this branch.
  • Bug fixes may be submitted to older dev-vX branches. When doing this, the same (or an equivalent) fix should also be submitted to all subsequent dev-vX branches.
  • A release-vX branch holds the most recent stable release for major version X.

Using Android Studio

To develop ExoPlayer using Android Studio, simply open the ExoPlayer project in the root directory of the repository.

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