olly 3760f514a9 Flesh out ExoPlayer extensions.
1. AudioDecoderTrackRenderer now reports decoder initialization
   and AudioTrack underruns.
2. AudioDecoderTrackRenderer can now render more than one output
   buffer per call to doSomeWork, to be consistent with
   MediaCodecAudioTrackRenderer. This may also prevent audio
   underruns in the case that audio is fragmented into many small
   buffers.
3. AudioDecoderTrackRenderer now has an overridable method that
   receives the audio session id, to be consistent with
   MediaCodecAudioTrackRenderer.
4. Fix unsafe event notification in LibvpxVideoTrackRenderer.
5. Vpx and AudioDecoder extensions now increment the CodecCounter
   inputBufferCount field correctly.
6. Decoders now have names :).
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=122250009
2016-06-15 19:41:31 +01:00
2016-06-15 19:41:31 +01:00
2015-03-06 16:39:00 +00:00
2014-06-16 12:56:04 +01:00
2015-10-27 21:03:16 +00:00
2014-06-16 12:56:04 +01:00
2016-06-15 19:39:07 +01:00

ExoPlayer

ExoPlayer is an application level media player for Android. It provides an alternative to Androids MediaPlayer API for playing audio and video both locally and over the Internet. ExoPlayer supports features not currently supported by Androids MediaPlayer API, including DASH and SmoothStreaming adaptive playbacks. Unlike the MediaPlayer API, ExoPlayer is easy to customize and extend, and can be updated through Play Store application updates.

News

Read news, hints and tips on the news page.

Documentation

Using ExoPlayer

Via jCenter

The easiest way to get started using ExoPlayer is by including the following in your project's build.gradle file:

compile 'com.google.android.exoplayer:exoplayer:rX.X.X'

where rX.X.X is the your preferred version. For the latest version, see the project's Releases. For more details, see the project on Bintray.

As source

ExoPlayer can also be built from source using Gradle. You can include it as a dependent project like so:

// settings.gradle
include ':app', ':..:ExoPlayer:library'

// app/build.gradle
dependencies {
    compile project(':..:ExoPlayer:library')
}

As a jar

If you want to use ExoPlayer as a jar, run:

./gradlew jarRelease

and copy library.jar to the libs folder of your new project.

Developing ExoPlayer

Project branches

  • The master branch holds the most recent minor release.
  • Most development work happens on the dev branch.
  • Additional development branches may be established for major features.

Using Android Studio

To develop ExoPlayer using Android Studio, simply open the ExoPlayer project in the root directory of the repository.

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