
Switch from 4-channel RGBA_16F lookup texture to 1-channel R_16F. Do not use a bitmap when creating the lookup table texture. Instead, fill the texture directly. Do not manually convert 32-bit float to 16-bit. Instead, let OpenGL libraries do this for us. PiperOrigin-RevId: 639717235
Test data module
Provides sample data for media unit and instrumentation tests.