
All (later customizable) GlFrameProcessors after the ExternalCopyFrameProcessor receive their input from a normal OpenGL texture not an external texture, so they won't need to worry about the textureTransformMatrix. PiperOrigin-RevId: 430165652
All (later customizable) GlFrameProcessors after the ExternalCopyFrameProcessor receive their input from a normal OpenGL texture not an external texture, so they won't need to worry about the textureTransformMatrix. PiperOrigin-RevId: 430165652