Googler 19dfbeae5b Avoid spinning while queueing input to ExternalTextureProcessor.
This change adds ExternalTextureManager which implements
InputListener to only queue input frames to the
ExternalTextureProcessor when it is ready to accept an input
frame. This replaces the old retry-logic in GlEffectsFrameProcessor.

Before this change, the retrying in GlEffectFrameProcessor wasted
CPU time if input becomes available faster than the
ExternalTextureProcessor can process it.

PiperOrigin-RevId: 467177659
(cherry picked from commit d7bf1ed2d7f5cd1e3893000d9d917ae69b814848)
2022-08-12 11:10:47 +00:00
..
2022-08-02 12:36:47 +00:00

Effect module

Provides functionality for applying effects to video frames.

Getting the module

The easiest way to get the module is to add it as a gradle dependency:

implementation 'androidx.media3:media3-effect:1.X.X'

where 1.X.X is the version, which must match the version of the other media modules being used.

Alternatively, you can clone this GitHub project and depend on the module locally. Instructions for doing this can be found in the top level README.