claincly 18248733cd Make repetitive decode/draw.
tl;dr:
In the previous transformer, the transcoding flow is

- If a the GL's input surface (from decoder) does not have data, wait 10ms
 (DO_SOME_WORK)
- Else, make the decoder render **ONE** frame to the GL's input surface
  - Wait at least 10ms, until the frame's texture is available
  - Then process the texture

The process is quite slow, so in the new version, we do:
- If a the GL's input surface (from decoder) does not have data, wait 10ms
 (DO_SOME_WORK) **same**
- Else, make the decoder render **as many frames** to the GL's input surface
  - Process **as many** available textures in this DO_SOME_WORK cycle

PiperOrigin-RevId: 415474722
2021-12-10 17:25:53 +00:00
..
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2021-12-10 17:25:53 +00:00
2021-12-10 17:25:53 +00:00
2021-10-26 14:19:43 +01:00
2021-12-06 13:05:45 +00:00
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ExoPlayer library

The ExoPlayer library is split into multiple modules. See ExoPlayer's top level README for more information about the available library modules and how to use them.