tofunmi 0e3a73fe07 Update frame & texture processors to handle SDR image input
GLEffectsFrameProcessor, MatrixShaderProgram and FinalMatrixShaderProgramWrapper are currently setup to handle the input frames coming from an external input (i.e. a video decoder). Image input is loaded into Bitmap objects at the start of the pipeline, so they are not produced externally. The changes provide a way for the frame processing pipeline to handle this "internal" (i.e. non-external) input.

PiperOrigin-RevId: 508645244
2023-02-10 14:32:07 +00:00
..
2021-10-25 13:49:14 +01:00
2021-10-26 14:08:21 +01:00

Common module

Provides common code and utilities used by other media modules. Application code will not normally need to depend on this module directly.