
Document that apps should retain `GlUtil.Program` while the program is in use, and keep a reference to attributes/uniforms within the program to make sure they don't get GC'd causing any allocated buffers passed to GL to become invalid. Tested manually by running gldemo and transformer. PiperOrigin-RevId: 411516894
Common module
Provides common code and utilities used by other media modules. Application code will not normally need to depend on this module directly.