# AndroidX Media AndroidX Media is a collection of libraries for implementing media use cases on Android, including local playback (via ExoPlayer), video editing (via Transformer) and media sessions. ## Documentation * The [developer guide][] provides a wealth of information. * The [class reference][] documents the classes and methods. * The [release notes][] document the major changes in each release. * The [media dev center][] provides samples and guidelines. * Follow our [developer blog][] to keep up to date with the latest developments! [developer guide]: https://developer.android.com/guide/topics/media/media3 [class reference]: https://developer.android.com/reference/androidx/media3/common/package-summary [release notes]: RELEASENOTES.md [media dev center]: https://developer.android.com/media [developer blog]: https://medium.com/google-exoplayer ## Migration for existing ExoPlayer and MediaSession projects You'll find a [migration guide for existing ExoPlayer and MediaSession users][] on developer.android.com. [migration guide for existing ExoPlayer and MediaSession users]: https://developer.android.com/guide/topics/media/media3/getting-started/migration-guide ## API stability AndroidX Media releases provide API stability guarantees, ensuring that the API surface remains backwards compatible for the most commonly used APIs. APIs intended for more advanced use cases are marked as unstable. To use an unstable method or class without lint warnings, you’ll need to add the OptIn annotation before using it. For more information see the [UnstableApi][] documentation. [UnstableApi]: https://github.com/androidx/media/blob/main/libraries/common/src/main/java/androidx/media3/common/util/UnstableApi.java ## Using the libraries You can get the libraries from [the Google Maven repository][]. It's also possible to clone this GitHub repository and depend on the modules locally. [the Google Maven repository]: https://developer.android.com/studio/build/dependencies#google-maven ### From the Google Maven repository #### 1. Add module dependencies The easiest way to get started using AndroidX Media is to add gradle dependencies on the libraries you need in the `build.gradle` file of your app module. For example, to depend on ExoPlayer with DASH playback support and UI components you can add dependencies on the modules like this: ```gradle implementation 'androidx.media3:media3-exoplayer:1.X.X' implementation 'androidx.media3:media3-exoplayer-dash:1.X.X' implementation 'androidx.media3:media3-ui:1.X.X' ``` where `1.X.X` is your preferred version. All modules must be the same version. Please see the [AndroidX Media3 developer.android.com page][] for more information, including a full list of library modules. This repository includes some modules that depend on external libraries that need to be built manually, and are not available from the Maven repository. Please see the individual READMEs under the [libraries directory][] for more details. [AndroidX Media3 developer.android.com page]: https://developer.android.com/jetpack/androidx/releases/media3#declaring_dependencies [libraries directory]: libraries #### 2. Turn on Java 8 support If not enabled already, you also need to turn on Java 8 support in all `build.gradle` files depending on AndroidX Media, by adding the following to the `android` section: ```gradle compileOptions { targetCompatibility JavaVersion.VERSION_1_8 } ``` #### 3. Enable multidex If your Gradle `minSdkVersion` is 20 or lower, you should [enable multidex](https://developer.android.com/studio/build/multidex) in order to prevent build errors. ### Locally Cloning the repository and depending on the modules locally is required when using some libraries. It's also a suitable approach if you want to make local changes, or if you want to use the `main` branch. First, clone the repository into a local directory: ```sh git clone https://github.com/androidx/media.git cd media ``` Next, add the following to your project's `settings.gradle` file, replacing `path/to/media` with the path to your local copy: ```gradle gradle.ext.androidxMediaModulePrefix = 'media-' apply from: file("path/to/media/core_settings.gradle") ``` You should now see the AndroidX Media modules appear as part of your project. You can depend on them as you would on any other local module, for example: ```gradle implementation project(':media-lib-exoplayer') implementation project(':media-lib-exoplayer-dash') implementation project(':media-lib-ui') ``` ## Developing AndroidX Media #### Project branches Development work happens on the `main` branch. Pull requests should normally be made to this branch. The `release` branch holds the most recent stable release. #### Using Android Studio To develop AndroidX Media using Android Studio, simply open the project in the root directory of this repository.