- Add ACCESS_NETWORK_STATE to core library. It seems fairly fundamental. We should
also be using it elsewhere (e.g. to fail fast if there's no network).
- Add annotation to force apps using PlatformScheduler to declare RECEIVE_BOOT_PERMISSION
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=194763051
- When calculating the downloaded percentage in DASH, there was no
way to disambiguate between 0 of 0 segments being downloaded because
there are no cached indexes (i.e. 0% downloaded) and 0 of 0 segments
being downloaded because the index defines 0 segments (i.e. 100%
downloaded).
- Also replace use of NaN with a named constant.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=194453202
This removes a fair chunk of code. The line delta would
be more negative if it not for adding all the /* x= */
comments in DashDownloadActionTest!
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=194136689
This removes the need for separate String/Parcelable filter paths in
the demo app. Hopefully this is a temporary measure as we work
toward using track groups + consistent keys for all media types.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=194065499
Also move NotificationUtil from the UI module to the core module.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=193941401
- This is needed to make DefaultTrackSelector properly thread
safe, and enable atomic changes to the selector that, for
example, disable a renderer and enable another one at the same
time.
- This change also saves/restores parameters and the start
position in PlayerActivity, resolving the ref'd issue.
Issue: #3915
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=193913350
This will help with removing selection factories from
SelectionOverride. It doesn't seem worth the effort to
have this togglable and in the UI of our demo app.
This change will also:
- Help to move TrackSelectionHelper into the UI module,
since it removes the part that's obviously debug-only.
- Make it possible to specify the ABR algorithm for each
sample, which might be nice as we start implementing
more of them.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=192760196
Fix bug which causes the PlayerActivity to finish whenever the
android.permission.READ_EXTERNAL_STORAGE permission is requested.
A better solution would involve not requesting permissions if a
previous request is still pending. This would involve keeping
extra state in the activity, so this solution is used to keep
the demo app's complexity at a minimum.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=192588821
Also added an assertion to the DRM event dispatcher to cause
immediate failure when this happens. This is consistent with
the assertion in the equivalent MediaSource class.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=191892735
To be immediately rolled back after submission
Submitting on behalf of cblay.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=191128111
A merge error in a previous change removed the drmSessionManager from
the player factory call.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=190769364
Doing that in the current order may result in cases where we have a player
instance but a null media source and thus the next call to initializePlayer
will fail.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=190765633
This will allow SimpleExoPlayer to auto-register its own listener before the
drm session manager is used to set-up the renderers.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=190478174
This is achieved by automatically registering a listener for child sources in
compositions. The composite media source has the chance to correct the
reported window index and media period id in the MediaLoadData of the events.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=189575414
We had these specified directly in AndroidManifest.xml due to
our internal build setup. This change makes our internal build
re-write AndroidManifest.xml to dynamically insert the required
values, meaning they no longer need specifying in each manifest.
Bonus 1: Internally built demo apps now include the CL number at
which they're built in the version name :).
Bonus 2: Removes lint warning that complains min/target SDK
values in the manifest are redundant.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=188489115
This is achieved by moving the listener registration and the creation of the
event dispatcher into BaseMediaSource.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=188461932
Especially the cast demo app benefits from this feature as it can keep its
ConcatenatingMediaSource all the time without having to repopulate it
when switching players.
Issue:#3498
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187866048
- Change 'compile' configuration (deprecared) to using 'implementation'
and 'api' configurations instead.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187311778
The non-dynamic media source has a strict subset of features of the dynamic one and
thus can be replaced.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187299432
If IMA loads an empty VAST document for an ad group it notifies via a LOG
AdEvent. Handle the event by updating the AdPlaybackState accordingly.
The error state will be handled in ExoPlayerImplInternal in a separate change.
Issue: #3584
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184516585
In the case of the components we deliberately access via
reflection, it's normal that they might not be resolved
due to proguarding (i.e. if the app isn't being built to
include them). Don't note their omission.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184120611
*** Reason for rollback ***
Broke everything
*** Original change description ***
Clean up message naming in EPII
***
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184061352
Simplifies the app and prevents inconsistent states between
both players and the media queue.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=183831329
1. When we try and load something via reflection and find the
class, always throw rather than failing silently if we
subsequently fail to instantiate an instance. This is
indicative of a broken proguard setup, and failing silently
makes it hard to spot.
2. Add library/core proguard configuration to ensure extension
renderer constructors that we access via reflection are kept.
3. Add demos/main proguard configuration to ensure ImaAdsLoader
constructor that we access via reflection is kept.
4. Added IMA proguard file to hopefully fix#3723, although I
wasn't actually able to reproduce the issue.
Issue: #3723
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=183648187
Instead of DefaultBandwidthMeter, TransferListener<? super DataSource>
is used.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182785785