- This is soon becoming mandatory.
- It also looks like future versions of com.android.tools.build
are being distributed via Google's Maven repository.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=166058299
With this change, it becomes possible to depend on ExoPlayer
locally in settings.gradle by doing:
gradle.ext.exoplayerRoot = 'path/to/exoplayer/root'
apply from: new File(gradle.ext.exoplayerRoot, 'core_settings.gradle')
You can optionally add a prefix onto ExoPlayer's module names
by adding:
gradle.ext.exoplayerModulePrefix = 'prefix'
Issue: #2851
Issue: #2974
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=160277967
It's currently difficult to use ExoPlayer modules in other gradle
projects because they rely on constants and dependencies defined
in our own top level gradle file. This change moves the constants
into a separate file referenced directly from each module. It also
removes the need for the top level gradle file to declare a
dependency on com.novoda:bintray-release. This is now only needed
if "exoplayerPublishEnabled = true" is specified.
Issue: #2851
Issue: #2974
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=160272072
- Update relevant documentation
- Use individual modules for the demo app. Given it's
preferable to use them over the full library, and that
many people probably use the demo app as a starting
point, we should set the right example even though we
currently need to include all of them.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=153454898
- Add proguard rules for libraries/extensions into .aar files
- Add proguard rules to retain CEA608/708 decoder constructors
- Remove lots of default config from gradle files
- Remove disabling of abort on lint error
- Enable optimizations on release builds of demo app
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=144350233
- Allow extension and overriding of renderer creation.
Several developers have asked for this, so that they
can use their own renderers (typically extensions to
the core ones) without losing the ability to use
SimpleExoPlayer.
- Add option to not attempt extension renderer creation,
for efficiency.
- Align build variants for internal and external demo
apps. This is slightly unfortunate, but convergence
seems necessary for useExtensionRenderers.
- Fix DASH playback tests to use the debug video
renderer.
Issue #2102
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=140140915
- Centralise compileSdkVersion, targetSdkVersion and
buildToolsVersion in a single place for gradle.
- Bump compileSdkVersion and targetSdkVersion to 24.
- Bump com.android.tools.build version to re-enable
instant start.
- Bump targetSdkVersion in manifests (needed for
internal builds).
- Use standard expandable_list_item from Android in
the demo app, since ours doesn't look right when
targeting API level 24. We were also setting the
theme on the wrong element in the manifest, so I'm
removing that line.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=131929216
- The package is renamed to avoid conflicts with v1, should any
app wish to include both v1 and v2 for a period of time. This is
similar to the approach used by some other open source projects
(e.g. okhttp).
- Copyright year is updated everywhere for completeness.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=126895326
- Use native frame release timing in video renderer for
smoother video playback.
- Avoid unnecessary memory copy steps in audio renderer.
- Use non-blocking AudioTrack API.