Especially the cast demo app benefits from this feature as it can keep its
ConcatenatingMediaSource all the time without having to repopulate it
when switching players.
Issue:#3498
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187866048
- Change 'compile' configuration (deprecared) to using 'implementation'
and 'api' configurations instead.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187311778
The non-dynamic media source has a strict subset of features of the dynamic one and
thus can be replaced.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187299432
If IMA loads an empty VAST document for an ad group it notifies via a LOG
AdEvent. Handle the event by updating the AdPlaybackState accordingly.
The error state will be handled in ExoPlayerImplInternal in a separate change.
Issue: #3584
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184516585
In the case of the components we deliberately access via
reflection, it's normal that they might not be resolved
due to proguarding (i.e. if the app isn't being built to
include them). Don't note their omission.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184120611
*** Reason for rollback ***
Broke everything
*** Original change description ***
Clean up message naming in EPII
***
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184061352
Simplifies the app and prevents inconsistent states between
both players and the media queue.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=183831329
1. When we try and load something via reflection and find the
class, always throw rather than failing silently if we
subsequently fail to instantiate an instance. This is
indicative of a broken proguard setup, and failing silently
makes it hard to spot.
2. Add library/core proguard configuration to ensure extension
renderer constructors that we access via reflection are kept.
3. Add demos/main proguard configuration to ensure ImaAdsLoader
constructor that we access via reflection is kept.
4. Added IMA proguard file to hopefully fix#3723, although I
wasn't actually able to reproduce the issue.
Issue: #3723
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=183648187
Instead of DefaultBandwidthMeter, TransferListener<? super DataSource>
is used.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182785785
- In IDLE, the button will now call a preparer. This allows
removal of the separate retry button from the demo app.
- In ENDED, the button will seek back to the default position
and play.
- Behavior is made consistent with LeanbackPlayerAdapter.
Issue: #3689
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182506855
It seems good to have EventLogger available from the library.
In particular because when app developers use it and then
submit bug reports, it makes it much easier to work out what
happened. It will also allow EventLogger to be used across
our (now multiple) demo apps.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182389407
This it to distinguish between actual period transitions and the
transitions occuring to and from ads within one timeline period.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=181606023
This is in preparation for supporting non-extractor MediaSources for ads in
AdsMediaSource.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=178377627
This is a step towards harmonizing the MediaSource Builders and (potentially)
providing MediaSource factories.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=177783157
Against all odds, samples can be reordered by using drag & drop.
Issue:#1706
Issue:#2283
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=177145553
Currently onTimelineChanged doesn't allow to distinguish easily between the
different reasons why it's being called. Especially, finding
out whether a new media source has been prepared or the current source
refreshed dynamically was impossible without tightly coupling the player
operations with the listener.
The new reasons provide this disdinction by either indicating a newly
initialized media source, a dynamic update to an existing timeline
or manifest, or a reset of the player (which usually results in an
empty timeline).
The original onTimelineChanged method without reason is kept in the
DefaultEventListener as deprecated to prevent the need to update all
existing listeners in one go.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=176478701
- Properly report internal discontinuities
- Add DISCONTINUITY_REASON_SEEK_ADJUSTMENT to distinguish
seek adjustments from other internal discontinuity events
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=176367365
Add Builder pattern to ExtractorMediaSource and mark existing constructors as
deprecated.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=176088810
Add Builder pattern to HlsMediaSource and mark existing constructors as
deprecated.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=175803853
We deliberately compare the track group returned by the track selection
with the track group in the parameter to check if the track selection is
referring to this particular track group.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=175660909
Add Builder pattern to SsMediaSource and mark existing constructors as
deprecated.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=175659618
Start with DASH MediaSource. The number of injected arguments is getting
out-of-control.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=175529031
- Dropped class name prefixes that correspond to whole app name
- Anything that wraps the player is called PlayerManager
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=173652288