This removes some boiler-plate code for compostite sources and will also
simplify resuing media source in the future (because this class can keep track
of child listeners).
Issue:#3498
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=183387123
- This gives LoadControl enough information in shouldContinueLoading
to know whether returning false will result in a terminal non-playback
state.
- DefaultLoadControl will always return true when returning false will
result in a terminal non-playback state, unless the target buffer size
is exceeded. This can help to avoid getting stuck in the case that a
MediaPeriod is providing samples from an unexpected starting time.
- Make the terminal state actually terminal. Previously the player would
end up in an indefinite buffering state. We now fail with an error.
- Also remove the opportunity for LoadControl implementations to livelock
playback. No sane LoadControl should simultaneously tell the player that
it doesn't want to load anything and that it doesn't want to start
playback. So this change removes the opportunity and starts playback in
EPII instead in this case.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=183114797
Try to delay failure for as long as possible. That is, propagate
DRM session failures only after an encrypted buffer arrives or clear
sample playback without session is not allowed.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=183076348
setBytesRemaining() doesn't work when called after closeCurrentSource()
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182999254
So far this wasn't possible because Robolectric's Looper and MessageQueue
implementations have multiple shortcomings:
1. The message loop of new HandlerThreads is an not an actual loop and
scheduled messages are executed on the thread the message is enqueued
(not the handler thread).
2. The scheduler used to replace the message queue is synchronizing all its
methods. Thus, when a test attempts to add messages to a Handler from
two different threads, it may easily run into a deadlock.
3. The scheduler doesn't correctly emulate the order of messages as they
would be in an actual MessageQueue:
a. If the message is enqueued on the handler thread, it gets executed
immediately (and not after all other messages at the same time).
b. The list of messages is always re-sorted by time, meaning that the
order of execution for messages at the same time is indeterminate.
4. Robolectric's SystemClock implementation returns the current scheduler
time of the main UI thread. So, unless this scheduler is used to add
messages in the future, the SystemClock time never advances.
This CL adds two helper classes which extend and replace Robolectric's
ShadowLooper and ShadowMessageQueue.
1. We intercept messages being enqueued or deleted in the message queue.
Thus Robolectric's faulty scheduler gets never used. Instead, we keep
a blocking priority queue of messages, sorted first by execution time
and then by FIFO order to correctly emulate the real MessageQueue.
2. We also keep a list of deleted messages to know which messages to ignore
when they come up in the looper.
3. When a new Looper is started, we override the dummy loop to an actual
eternal while loop which waits for new messages, checks if they haven't
been deleted, and runs the messages (similar to what Robolectric's
MessageQueue would have done at this point).
Because we don't actually use the main UI thread in our tests, we can't rely
on the SystemClock to progress in any sensible manner. To overcome this issue,
we can use the auto-advancing FakeClock also used for the simulation tests.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182912510
This achieves two things:
1. All our tests use the same type of assertions.
2. The tests currently run as instrumentation test can be moved to
Robolectric without changing the assertions.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182910542
These were caused by two issues:
1. The FakeMediaSource can be updated with a new timeline. The setNewSourceInfo
is called from a different thread than prepareSource and both access local
variables without synchronization.
2. For multi-window playback, the FakeRenderer claims that isReady and isEnded
are both set to false if it read the end of the stream. However isReady should be
true because it is able to "render" its data until the end of the stream.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182785169
Also disable use of dummy surface for devices that require the
workaround. It's only useful in the case that we can use
setOutputSurfaceWorkaround, so if it's disabled the dummy surface
has no purpose (it actually makes things worse by consuming past
the key-frame prior to the current position, which doesn't happen
if you have no surface at all).
Issue: #3724
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182750068
This fixes a very specific case where the data read has non-cached gaps
and a read-only CDS switches to read from upstream in a gap then the
cached data is deleted. When the CDS reaches the end of the gap, it
tries to open the next source. As there is no cached data, it tries to
continue with the already opened upstream data source but as it reached
end of the gap range, the code starts looping.
Also fixes infinite lock which occurs when in the previous case CDS isn't
readonly. It locks the content while filling the gap in the cache. At the
end of the gap, as the following data is deleted it tries to lock the
content for writing but the content is already locked by itself.
The last fix is preventing removal of CachedContent entry from
CachedContentIndex while associated key is locked.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182595426
Some tests in ExoPlayerTest issue commands to the player from the test thread
while the player is actively playing media (playWhenReady=true). Due to the
indeterminate time taken to enqueue the commands on the playback thread, they
may arrive when the player already proceeded to another window or finished
playback.
To ensure the tests are always deterministic, this change pauses playback in
the tests where this may happen before issuing the commands.
Also, for tests where we need to wait for a new window before issuing the
next command, a new action is added which allows to play until a specified
position.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182535096
As soon as the seek gets acknowledged by EPII, EPI returns the actual position
from the playback info again which is set by EPII. Thus, EPII needs to update
the position to reflect the changes expected by EPI.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182515106
- In IDLE, the button will now call a preparer. This allows
removal of the separate retry button from the demo app.
- In ENDED, the button will seek back to the default position
and play.
- Behavior is made consistent with LeanbackPlayerAdapter.
Issue: #3689
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182506855
When determining the next sample to load, the Mp4Extractor now takes
into account how far one stream is reading ahead of the others.
If one stream is reading ahead more than a threshold (default: 10 seconds),
the extractor continues reading the other stream even though it needs
to reload the source at a new position.
GitHub:#3481
GitHub:#3214
GitHub:#3670
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182504396
It seems good to have EventLogger available from the library.
In particular because when app developers use it and then
submit bug reports, it makes it much easier to work out what
happened. It will also allow EventLogger to be used across
our (now multiple) demo apps.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182389407
This gets rid of the manual tracking of this queue with reading, playing,
and loading period holders. Still keeping these names for queue access methods.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182378944
This avoids issues that can arise due to slight discrepancies between
chunk start times (obtained from the manifest of segment index) and
the timestamps of the samples contained within those chunks.
Issue: #2882
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182054959
For live streaming, there are several types of DASH `emsg' events that directly
target the player. These events can signal whether the manifest is expired, or
the live streaming has ended, and should be handle directly within the player.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182034591
This allows listeners to get notified of any change to the embedded tracks.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=181969023
ChunkSampleStream.seekToUs assumes that if we can seek within the
primary sample queue, we can also seek within the embedded queues.
This assumption can be violated fairly easily if discardBuffer is
called with toKeyframe=true, since this can cause samples to be
discarded from the embedded queues within the period for which a
seek in the primary sample queue will succeed. This change fixes
the issue.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=181965902
These haven't been included in the recent changes but can be reported as
soon as the first sample of each stream is read.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=181753141
We added the other callbacks some time ago, but didn't include onLoadStarted.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=181743764
This it to distinguish between actual period transitions and the
transitions occuring to and from ads within one timeline period.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=181606023
Partial reads were performed once using a partial size of 1 byte.
This was not enough to detect problems which only occur in combination
with IOExceptions. Partial reads are now only applied when no exception
is thrown.
Moreover, the tests didn't check whether the total number of sampled bytes
is what it is supposed to be. Added a field to the data dumps checking
the total number of bytes in the sampled data.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=181296545