We have a workaround for uneven sample stream durarions in playlists that
assumes a renderer allows playback if it's reading ahead or waiting for
the next stream.
652c2f9c18 changed this logic to no longer require to
wait until the next stream is prepared due to a change in how we advance
media periods in the queue. However, the code falsely still requires the
next stream to exist (even if it's not prepared). This can cause a stuck
buffering state when the difference in the duration of the streams is more
than what we buffer ahead because we never create the next stream in such
a case.
Note: DefaultMediaClock.shouldUseStandaloneClock has roughly the same logic
and also doesn't require the next stream to be present.
Also fix a test that seemed to rely on this stuck buffering case to test
stuck buffering detection. Changed the test to not read the end of stream
to ensure it runs into the desired stuck buffering case.
Issue:#7943
PiperOrigin-RevId: 333050285
This test is intended to check that DefaultLoadControl will cause
playback to fail as "stuck buffering" rather than OOM-ing, in the
case that its target buffer size is reached and playback still
hasn't started.
Unfortunately, the target buffer size is ~130MB, and when running
on some setups an OOM actually ends up happening before this much
memory is allocated.
This change makes the target buffer size much smaller to avoid the
problem.
PiperOrigin-RevId: 331748208
This may remove available memory from other tests running in the same
process. Instead, create the huge buffer when needed so it can be GCed
immediately.
PiperOrigin-RevId: 330960844
- Use a setter, which is consistent with how other optional
components are passed.
- Remove nesting where a provider provides another provider.
Since AdSupportProvider then only provides one thing, it
can be renamed to AdsLoaderProvider, which more clearly
expresses what it provides.
PiperOrigin-RevId: 330396334
To play slow motion streams where the audio has been recorded at
slower speeds, it is necessary to be able to resample (rather than
time-stretch) the audio. This change undeprecates back the previously
deprecated PlaybackParameters class to allow apps to set pitch.
PiperOrigin-RevId: 328703116
Currently the audio renderer can become ready before the AudioTrack
actually has enough data to play something, which means that the
player may transition to the ready state before audio starts
playing. This makes the player's current state transition not very
useful for detecting when audio actually starts playing.
This change adds a new event to notify apps when the audio position
is increasing after a pause or seek/flush/reset event, and includes
an estimate of the system time at which audio playout started.
Issue: #7577
PiperOrigin-RevId: 327810040
This allows us to more easily create different dumps derived from the
same assets.
This moves media/source files from `assets/` to `assets/media/` and
dump files from `assets/` to `assets/extractordumps/` and
`assets/audiosinkdumps/` as appropriate. I intend to add
`assets/playbackdumps/` in a future CL.
PiperOrigin-RevId: 326986283
AudioTrack.setPlaybackParams can be used to adjust playback speed.
This is preferable to application-level speed adjustment (currently
implemented in ExoPlayer) from API 23 because the speed change
occurs in the mixer, which means that the audio track buffer doesn't
need to drain out before the speed adjustment takes effect.
Issue: #7502
PiperOrigin-RevId: 326392301
*** Original commit ***
Rollback of bf5e6c7862
*** Original commit ***
Pass startPositionUs into Renderer.replaceStream
Plumb this down into BaseRenderer.onStreamChanged and use it when
deciding whether to render the first frame of a new period.
***
***
PiperOrigin-RevId: 325218588
It seems generally useful to have access to the decoder in
getOutputFormat. We're currently working around lack of access
by using member variables in the concrete audio extension
renderers. In the case of the Ffmpeg extension, holding a
reference to the decoder is preventing it from being garbage
collected when the decoder is released by the base class.
PiperOrigin-RevId: 324799670
This callback was not notified before, which could theoretically lead to ad
loading timing out. In practice it doesn't currently happen because the timeout
appears to start when the ad cue point is reached, not when loadAd is called.
We notify onLoaded when the ad media period is prepared (for HTML5 the
recommendation is to notify on the HTMLMediaElement 'canplay' event, which this
roughly corresponds to).
PiperOrigin-RevId: 324568407
*** Original commit ***
Pass startPositionUs into Renderer.replaceStream
Plumb this down into BaseRenderer.onStreamChanged and use it when
deciding whether to render the first frame of a new period.
***
PiperOrigin-RevId: 323447253