WindowedTrackBitrateEstimator, uses future and past chunks in a window
of time to estimate track bitrate values.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=222065409
Currently no path may be chosen if
minBufferUs == maxBufferUs == bufferedDurationUs.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=221639199
- Increase the search window size to fix TS seeking for problematic
media we've had provided to us.
- As per my comments on the issue, we should look at doing more here
to better fix the problem. This will solve the worst of the
immediate problem, however.
- The memory usage is non-trivial, particularly with the increased
search window size. I've made the allocations only live whilst
determining duration and seeking to address this. I've done the same
for PS just for consistency.
Issue: #5097
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=221449988
This fixes an issue where disabling audio focus handling
while audio focus is held would not release audio focus.
A new test was added for this situation.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=220316866
It's no longer guaranteed that onOutputFormatChanged will always be
called when the renderer is re-enabled, since the codec may be kept
and its output format may not change. Hence we need to avoid resetting
state in onDisabled that we need when the renderer is enabled again.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=219821519
This prevents leaving an inconsistent state after a EOF exception.
Issue:#5039
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=219785275
Before this change, the player state would be STATE_ENDED then
STATE_BUFFERING (when the postroll ad was marked as played) then
STATE_ENDED again.
Queueing a final content media period with start point equal to
the content duration after a postroll ensures that the player
state doesn't change to STATE_ENDED transiently.
Switch from using C.TIME_END_OF_SOURCE to C.TIME_UNSET for media
periods that should not have an end point and are not followed
by an ad.
Content media periods before postrolls have end position
C.TIME_END_OF_SOURCE. If the postroll ad loads, its content
position is set to the content duration, which should be known
at the point of loading the postroll, then a final 'empty'
content media period with start position equal to its duration
is queued. If the postroll fails to load, this empty content
media period is queued up directly after the preceding content
media period.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=219443683
In ConcatenatingMediaSource, the source may be removed before it started
preparing (this may happen if lazyPreparation=true). In this case, we
shouldn't call releaseSource as the preparation didn't start.
Issue:#4986
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=218141658
- It's a no-op for now
- Renderers that want to support retaining resources will move
some functionality from their disable() implementations into
reset()
- ExoPlayerImplInternal will be updated to not always call reset()
immediately after disable(), which is what will enable resources
to actually be retained.
Issue: #2826
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=215729783
This makes the following changes to improve consistency among the PlaybackInfo
values:
1. Update buffered position and total buffered duration after loading period
is set as both values are affected by a loading period update.
2. Add copyWithPosition to allow updating the position without resetting the
loading period.
3. Forward the total buffered duration to playing position updates
as it may have changed with the new playing position.
Issue:#4899
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=215712328
This removes the experimental bandwidth meter and uses it as the new default.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=215404065
If we prepare a deferred media period before the actual timeline is available,
we either prepare with position zero (= the default) or with a non-zero
initial seek position.
So far, the zero (default) position got replaced by the actual default position
(including any potential non-zero window offset) when the timeline became known.
However, a non-zero initial seek position was not corrected by the non-zero
window offset. This is fixed by this change.
Related to that, we always assumed that the deferred media period will the
first period in the actual timeline. This is not true if we prepare with an
offset (either because of an initial seek position or because of a default
window position). So, we also determine the actual first period when the
timeline becomes known.
Issue:#4873
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=215213030
If a source is removed from the playlist, the player may still call createPeriod
for a period of the removed source as long as the new timeline hasn't been handled
by the player. These events are stale and can be ignored by using a dummy media
source. The stale media period will be released when the player handles the updated
timeline.
Issue:#4871
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=214787090
Not having this annotation may cause Kotlin implementations to fail.
Issue:#4802
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=212980643
If we can select a track that has a strictly higher score than a
selection already made for a renderer of the same type, we should
prefer it.
Issue: #4711
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=212835895
This allows to update the shuffle order after the ConcatenatingMediaSource
has been created. ShuffleOrder objects should be immutable to ensure thread
safety and thus there is no way to do this currently.
Issue:#4791
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=212443146
The default character set is always UTF-8 anyway on Android, but
we don't want our code to behave any differently where it's not
(e.g. robolectric test runs could potentially run in an environment
where UTF-8 isn't the default?).
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=211953885