Expected images are taken on emulators, so a larger acceptable
difference from expected images must be accepted on physical devices.
PiperOrigin-RevId: 421543441
Being able to see the output of the GL pipeline is useful for debugging. For
example, when we previously saw flakiness it would have been useful to be able
to tell quickly whether the output looked wrong without needing to run a
transformation to the end then inspect the output file, and when working on
support for HDR editing it's useful to be able to do manual testing on devices
that don't support HDR encoding (but do support decoding/processing it with
GL).
Also change the progress indicator to be linear as this looks better in the
demo app when shown next to the debug preview.
PiperOrigin-RevId: 414999491
Increase timeout for dequeueing a frame from the codec to reduce flakiness. At a timeout of 2 seconds there was a 2/1000 flake rate and at 3 seconds 0/1000. Set the timeout to 5 seconds to give plenty of leeway.
PiperOrigin-RevId: 413946915
Allows a transformation matrix to be input into Transformer,
to apply vertex transformations like cropping, rotation,
and other transformations built into android.graphics.Matrix.
Not building out into a VertexTransformation class yet, as
that class structure wouldn't make sense until we can modify
resolution, per TODOs.
PiperOrigin-RevId: 413384409
The test extracts and decodes the first video frame in the test media, renders it to the frame editor's input surface and then processes data. It then reads back the output from the frame editor, converts it to a bitmap and then compares that with a 'golden' bitmap (which is just the same as the test media's first video frame).
PiperOrigin-RevId: 413131811
We need the filename of the output videos to be predictable, because
MobileHarness requires the exact filename to pull the file.
PiperOrigin-RevId: 412092347
The features supported by `TranscodingTransformer` are a
superset of those supported by `Transformer` after merging
the video renderers in <unknown commit>. This change removes
`TranscodingTransformer` and adds its features to `Transformer`.
PiperOrigin-RevId: 411072392
In the near future, we will be able to specify which tests run on this
target explicitly, at which point this ignore will be removed.
PiperOrigin-RevId: 410758785
The `GlUtil` wrappers for attributes/uniforms allocate buffers that are passed into OpenGL, and it seems that the distorted output was caused by these buffers being garbage collected.
The issue was difficult to reproduce manually. Add a test that does repeated transcodes in a loop (marked `@Ignore` for now because it runs for a long time and requires network access so may be flaky) to make it easier to run many transcodes and look for inconsistent output. For now the consistency check is just based on the file size which is very likely to change if the actual video frames change.
Verified that the test fails before, and passes once the attributes and uniforms are stored in fields as in this CL.
PiperOrigin-RevId: 410581706