The outputHeight in the TransformationRequest is the height of
the frame as it would be displayed (i.e., after applying any
rotation specified in the format). So pass-through should only
be used if the requested outputHeight matches the input
format's height after applying the rotation.
PiperOrigin-RevId: 457934867
This will be useful for downgrading to a lower resolution during
a slow preview and for processing slide-shows once sequential
multi-asset editing is supported.
PiperOrigin-RevId: 457017255
videoEncoderFormatUnsupported_completesWithError() has recently
been flaky on API 31 emulators on presubmit because a different
exception than the expected exception is thrown.
This disables it on those emulators to reduce testing noise
until the underlying problem is investigated and resolved.
PiperOrigin-RevId: 456765512
This change is just renaming. There is no functional change intended.
The FrameProcessor interface will be created in a follow-up.
PiperOrigin-RevId: 456741628
After this change GlEffects can use any GlTextureProcessor not just
SingleFrameGlTextureProcessor.
MediaPipeProcessor now implements GlTextureProcessor directly which
allows it to reuse MediaPipe's output texture for its output texture
and avoids an extra copy shader step.
PiperOrigin-RevId: 456530718
After this change, FrameProcessorChain chains any GlTextureProcessors
instead of only SingleFrameGlTextureProcessors.
The GlTextureProcessors are chained in a bidirectional manner using
ChainingGlTextureProcessorListener to feed input and output related
events forward and release events backwards.
PiperOrigin-RevId: 456478414
In follow-ups the FrameProcessorChain will set an instance of this
listener for each GlTextureProcessor to chain it with its previous
and next GlTextureProcesssor.
PiperOrigin-RevId: 455628942
The wrapper
* catches exceptions for each task and notifies the
listener (this will be used more in follow-ups when processFrame
is split into lots of listeners and callbacks),
* removes finished tasks from the queue and signals any exceptions
that occurred to the listener each time a new task is executed.
PiperOrigin-RevId: 455345184
This change adds a SurfaceProvider interface which is necessary to
allow for texture processors whose output size becomes available
asynchronously in follow-ups.
VTSP's implementation of this interface wraps the encoder and provides
its input surface together with the output frame width, height, and
orientation as used for encoder configuration.
The FrameProcessorChain converts the output frames to the provided
orientation and resolution using a ScaleToFitTransformation and
Presentation replacing EncoderCompatibilityTransformation.
PiperOrigin-RevId: 455112598
Based on
https://developer.android.com/reference/android/media/MediaCodec#using-an-output-surface,
frame dropping behaviour depends on the target SDK version.
After this change transformer will only use
MediaFormat#KEY_ALLOW_FRAME_DROP if both the target and system SDK
version are at least 29 and default to its pre 29 behaviour where each
decoder output frame must be processed before a new one is rendered
to prevent frame dropping otherwise.
Also remove deprecated Transformer.Builder constructor without a
context and the context setter.
PiperOrigin-RevId: 453971097
Transformer always enabled glAssertionsEnabled, so there should
be no functional change.
ExoPlayer previously disabled glAssertionsEnabled, so GlUtil logged
GlExceptions instead of throwing them. The GlExceptions are now
caught and logged by the callers so that there should also be no
functional change overall.
This change also replaces EGLSurfaceTexture#GlException with
GlUtil#GlException.
PiperOrigin-RevId: 453963741
This removes the prior restriction of needing to remember not to crop and set aspect ratio in the same Presentation.Builder, and makes each class a bit more targeted.
This is partially made feasible by the past work to merge consecutive
MatrixTransformations into a single MatrixTransformationFrameProcessor, which
ensures that there's no loss in quality between successive MatrixTransformations.
PiperOrigin-RevId: 453660582
SingleFrameGlTextureProcessor is now an abstract class containing a
default implementation of the more flexible GlTextureProcessor interface
while still exposing the same simple abstract methods for single frame
processing it previously did.
FrameProcessorChain and GlEffect will be changed to use
GlTextureProcessor in follow-ups.
PiperOrigin-RevId: 453633000
Implementations of this interface will be able to drop or add frames,
change timestamps, accept multiple input frames before producing
output, and process frames on their own background thread.
A default implementation of this interface will be added to SingleFrameGlTextureProcessor in a follow-up.
PiperOrigin-RevId: 453159835
This internal listener avoids wrapping the TransformationExceptions
in PlaybackExceptions that are handled via the Player.Listener and
is also used for FrameProcessingExceptions which already avoided
the PlaybackException layer previously.
This listener will also be useful in follow-ups for encoder-related
TransformationExceptions that are thrown in the SurfaceProvider that
will be called on the GL thread.
PiperOrigin-RevId: 452074575
Once the more advanced GlTextureProcessor interface exists,
it will be possible to change the output size of a GlTextureProcessor
between frames. To keep the re-configuration based on the frame sizes
minimal, things indepedent of the frame size, such as the GlProgram,
can be initialized in the constructor.
PiperOrigin-RevId: 451997584
ExoPlayer applies a large time offset to buffers so that, if the input has negative timestamps, generally buffers seen by the decoders should have positive timestamps. Modify how the offset is handled in `Transformer` so that decoders and encoders generally see positive timestamps, by leaving the offset on samples when reading them in the base renderer (remove the code that removed the offset), and then removing the offset when muxing. Also update the frame processor chain and slow motion flattening code to retain the existing behavior after this change (these both need original media presentation timestamps)
Tested via existing end-to-end tests and manually verified that the overlay frame processor shows the expected original media timestamps.
Aside: we don't need the same logic as ExoPlayer to track stream offsets across the decoder yet, because we don't try to handle stream changes during playback in single asset editing. (There is an edge case of multi-period DASH that may not work but I doubt anyone will use that as input to `Transformer` before we change the code to handle multi-asset properly.) In future we should try to refactor interaction with the decoder to use the same code for Transformer and ExoPlayer.
PiperOrigin-RevId: 451846055
Most devices won't support 8k decoding, so they'll skip this test entirely.
As the video is quite short, this test shouldn't be any longer than the nearby,
long-running 4k60 test.
PiperOrigin-RevId: 451423368
SSIM calculation requires the input and output dimensions to be identical.
For devices that can't encode the input dimensions, skip SSIM calculations and
log the cause. Only apply this on tests where the encoder may not support the
input file dimensions.
PiperOrigin-RevId: 451364904
Decode-only video frames (needed when the frame at / first frame after the
clipping start is not a key frame) need to be decoded but not passed to
the frame processor chain or encoder.
The clipping start offset needs to be removed from the frame timestamps
in the passthrough and video pipelines.
There are no changes needed for this in the audio pipeline, as it doesn't
use the input timestamps -- it uses its own timestamps derived from the
buffer sizes instead.
Also add demo option to try this out.
#minor-release
PiperOrigin-RevId: 451353609
Also update names of implementations to match design doc.
In follow-ups, SingleFrameGlTextureProcessor will become
an abstract implementation of a new GlTextureProcessor
interface.
Texture processor makes sense as it processes OpenGL textures.
The term frame processor will be used for something else in
follow-ups.
PiperOrigin-RevId: 451142085
There is a problem with the ImageReader formats used by the
SSIM helper that only occurs for Nexus 5 API 21, so as a workaround
we can skip the SSIM calculation on Nexus 5 API 21.
This skips just the SSIM calculation (by setting the value to
1.0 instead and logging). The tests still run when SSIM is skipped
so that we can detect other failures.
PiperOrigin-RevId: 450903183
The debug surface view's output surface can become invalid during a transformation due to the parent activity pausing, for example. This can currently cause a crash when backing out of the `TransformerActivity` in the demo because the surface can be destroyed before the transformer has fully canceled.
Also clarify naming of the outputSurface and inline the private method that created `EGLSurface`s (it was shorter after removing the debug preview).
PiperOrigin-RevId: 449963440
The old reference was just for prototyping HDR. The new reference is for planned work to use the correct formats for input and output for HDR editing in GL.
PiperOrigin-RevId: 449211792
When using a MatrixTransformationFrameProcessor per transformation
matrix, each frame processor's shader applies the matrix to the
vertices and clips the result to the NDC range when drawing the
output frame.
This change combines consecutive MatrixTransformations into a single
MatrixTransformationFrameProcessor by multiplying the individual
matrices while updating and clipping the visible polygon after
each matrix and mapping the resulting visible polygon back to the
input space so that its vertices and the combined transformation
matrix can be used in the shader.
PiperOrigin-RevId: 448521068