If a surface was previously passed to the player then an output buffer
renderer was set, we would remove surface callbacks but not clear the
surface on renderers that accept MSG_SET_SURFACE.
PiperOrigin-RevId: 274532266
download calls through to CacheUtil#cache, which handles skipping already downloaded bytes.
It is useful for callers to know that ProgressiveDownloader has this behavior - otherwise, they might reimplement the logic themselves.
I hope this behavior is something that can be part of the public API :)
PiperOrigin-RevId: 274202995
This is a proof of concept for cleanup we should do for all of
our DataSource implementations as we move toward stabilizing
parts of the API.
- Move all XDataSourceFactory classes to be inner classes.
- Remove chained constructors for XDataSourceFactory classes. Keep
required args going through constructors. Use setters for the
rest.
- Not applicable in this case, but we probably want to deprecate
all but the no-arg method for instantiating eac XDataSource
instance (with the all-arg method kept but with the intention
of making it package private).
PiperOrigin-RevId: 274162076
- Verifies that playWhenReady doesn't become true if audio focus
is denied.
- Also verifies there's no suppression reason in this case, because
the denial is permanent rather than temporary.
PiperOrigin-RevId: 274141099
It's confusing that app:played_color also modifies the colors
that derive from it, but the corresponding setter does not. It
seems generally clearer just to define constants.
PiperOrigin-RevId: 273249557
It's confusing that seekTo(player, windowIndex, positionMs) does
clamping, because it only makes sense if windowIndex is the current
window.
Note: This doesn't actually fix anything (other than code clarity).
In cases where we were passing other windowIndices, we always
passed 0 as the position and so the clamping logic wouldn't have
had any effect.
PiperOrigin-RevId: 272857104
Keeping the ones inside loops, because theoretically they
can be useful there (in practice, for this use case, it's
highly unlikely to make any difference).
PiperOrigin-RevId: 272834073
Adding this callback makes sense for completeness (we have similar callbacks
for all other playback state properties), and also to detect audio focus loss
while buffering which would currently trigger no callback because isPlaying
is still false.
Issue:#6203
PiperOrigin-RevId: 271347351