1. Only tell sessions that want provisioning when provisioning occurs.
2. Also propagate failure to provision to these sessions.
3. If a session responsible for provisioning is released, start
provisioning using another session instead.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168713918
- MediaDrmEventListener.onEvent is typically called on the
app's main thread. mediaDrmHandler is instantiated on the
playback thread. Hence mediaDrmHandler should be volatile
to ensure visibility.
- Nulling mediaDrmHandler could result in a NPE in onEvent.
Instantiate mediaDrmHandler (and don't null it again) to
avoid this. MediaDrmHandler.handleMessage will correctly
discard any events for sessions that are now closed.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168707938
AdsMediaSource lives in the core library so only ImaAdsLoader remains in
the ima extension. AdsMediaSource takes an AdsLoader implementation.
ImaAdsMediaSource is deprecated rather than removed for now.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168707921
This allows test runs to continue when the activity
is paused (but not stopped), which is in line with
what we do in the demo app's PlayerActivity.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168699521
Currently, to make transition to next media period seamless, after the renderer
has read until the end of the current SampleStream, we may send it the next
SampleStream so the renderer may read from the next SampleStream ahead of the
transition.
For NoSampleRenderer, we should avoid doing this: skipping ahead for such
renderer doesn't have any benefit (the renderer does not consume data from
SampleStream), and it will change the provided rendererOffsetUs while the
renderer is still rendering from the playing media period.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168669800
This allows listeners to easily determine the source of the discontinuity.
Reasons can be period transitions, seeks, and internal reasons.
Listeners still using the deprecated ExoPlayer.EventListener interface were
updated to Player.EventListener.
GitHub: #3252
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168549612
Remove gapless functionality that relies on MediaCodec, and implement this in
an AudioProcessor instead.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168547487
Currently our Renderer is always associated with and consume data from
some SampleStreams, which were constructed from the provided MediaSource.
There are use-cases, in which the users want to have simple Renderer
implementation that does not consume data from SampleStream at all, but
render using their custom logic at each rendering position - they mostly just
need ExoPlayer to keep track of the playback position and enable/disable the
renderer.
This CL adds support for such Renderer by adding a TRACK_TYPE_NONE.
Renderer of such type will be:
- Associated with null TrackSelection as the result of track-selection
operation.
- Associated with EmptySampleStream.
GitHub: #3212
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168545749
In live streaming, if the playback position is very close to live edge,
the buffered duration will never reach minDurationForQualityIncreaseMs,
which prevents switching from ever happening. So we will provide the
durationToLiveEdgeUs to AdaptiveTrackSelection in live streaming case,
so it can handle this edge case.
GitHub: #3017
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168535969
The sleep used to simulate data load times is ignoring InterruptedExceptions.
(This is intended and in line with SystemClock.sleep()). However, when a
Loader cancels an ongoing load, it uses interrupts. To be able to catch these
and to immediately return from the reading data source, a handler callback
is used instead of the sleep() method which allows interuptable waiting.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168212652
When having a repeat() action and another subsequent action,
the next action should only be scheduled once (and not repeatedly).
Thus, the "next" pointer in the repeated action needs to be nulled
in the first iteration to prevent repeated scheduling of the next action.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168202212
Releasing the media period should also release the sample streams
to allow resources to be cleaned up.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168201377
When creating PlaybackControlView inside SimpleExoPlayerView,
we want certain attributes to be passed through. This lets you
set control attributes on the SimpleExoPlayerView directly. We
don't want all attributes to be propagated though; only our own
custom ones.
Not sure if there's a cleaner way to do this. Pragmatically this
solution seems ... ok :)?
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=167619801
This appears to be fixed in Oreo, but given how harmless
the workaround is we can probably just apply it on all
API levels to be sure.
Issue: #3160
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=167709070
Reporting incorrect positions for ad playbacks was causing IMA to
think the ad wasn't playing, when in fact it was.
Issue: #3180
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=167702032
Using the same sampler introduced some minor horizontal scratches.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=167347995
We currently switch without downloading overlapping segments, but
we do not actually switch more aggressively. This change fixes
this. Note there's an implicit assumption made that if one media
playlist declares independent segments, the others will too. This
is almost certainly true in practice, and if it's not the penalty
isn't too bad (the player may try and switch to a higher quality
variant one segment's worth of buffer too soon).
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=167120992
The bytesRemaining didn't always take into account any skipped bytes, which
meant that reaching the end of the file was not correctly detected in read().
Issue: #3216
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=167016672
UTF-8 is the default charset on Android so this should be a no-op change, but
makes the code portable (in case it runs on another platform).
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=167011583