1. Ignore edit list where the sequence doesn't contain a sync
sample, rather than failing.
2. Make Mp4Extractor.readAtomPayload so it doesn't try and read
the same payload twice if a failure occurs parsing it.
3. Make processAtomEnded so that it doesn't pop the moov if
parsing it fails.
Issue: #3351
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=172106244
This change fixes various issues:
- MobileHarness sometimes allocated devices with SDK < 16. As we have no tests running
on these SDKs, a new dimension filter for the mobile_test target ensures that only
devices with SDK >= 16 are selected. A similar filter for SDK version is also added
to the ABR playback tests to ensure no old devices are selected.
- DRM specific tests are skipped for Api < 18, but were not able to run because the
DashTestRunner class tried to link to the MediaDrm constructor. Moved the
constructor to a seperate Builder class to allow execution on Api levels 16 and 17.
- DashWidevineOfflineTest also tried to access code for Api >= 18 without checking
the current level.
- Action implementations which are waiting for events did not ensure that they have a
nextAction to wait for. This caused NullPointerExceptions when this next action was
scheduled.
- DefaultDrmSession always restored the offline keys when a new license was requested,
even if the keys were already restored. These repeated slow calls to restoreKeys
resulted in high numbers of dropped buffers.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171974859
Update the audio track selection logic in DefaultTrackSelector:
- When forcing lowest bitrate, use bitrate as tie-breaker when track scores are
the same, prefer the lower bitrate.
- Otherwise, use one of the following values as tie-breaker in order:
- ChannelCount
- SampleRate
- BitRate
If the format being checked is within renderer's capabilities, select it if it
has higher tie-break value, else, select it if it has lower tie-break value.
If all tie-break values are the same, prefer the already selected track.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171803092
MediaCodecRenderer implementations require DrmSessionManager<FrameworkMediaCrypto>,
but it's currently not possible for an app to provide a custom implementation due
to FrameworkMediaCrypto having a package private constructor. This change exposes
public FrameworkMediaCrypto constructors, hence removing this restriction.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171718853
Calling HandlerThread.quit() or .quitSafely() doesn't immediately terminate
the thread. It just instructs the Looper not to accept any new messages and
to terminate at the next opportunity. Added a HandlerThread.join() everywhere
where the intention is to close and release all resources and to stop all
threads.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171525241
This change also replaces individual DownloadAction versions with a
single master version.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171273880
For initial DRM provisioning and key request, we allow the requests to be
retried (with increasing delay for each successive retry) before failing.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171271384
Controls are still hidden while playing ads, but if the app pauses the player,
controls will be shown. During ads, the player is not seekable.
When the player enters the background then returns to the foreground, the
content period may not be prepared, so also cache the content window duration.
This means that if the app reenters the foreground while an ad is paused the
time bar can be populated.
Issue: #3303
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171123428
Now this counter includes input buffers too, which are dropped as part of
skipping to keyframes for catch up.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171119930
If the current output buffer is very late and the playback position is in a
later group of pictures, drop all buffers to the keyframe preceding the
playback position.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170975259
This is useful to determine when a seek request was processed by the player
and all playback state changes (mostly to BUFFERING) have been performed.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170826793
Updates DefaultDrmSessionManager to use the prefered Widevine version (v1
on >= 23 and v0 for < 23).
For other DRM schemes, uses the first scheme found.
* Always assume a renderer is ready if it's read to the end of
its current stream and there's a subsequent period already
prepared. This prevents getting stuck when a non-clock renderer
has a short stream.
* Switch to the standalone clock if the renderer providing the
media clock has read to the end of its current stream, is no
longer ready, and there's a subsequent period already prepared.
This prevents getting stuck when a clock renderer has a short
stream.
* Remove unnecessary clock synchronization logic (since it would
need to be made more complicated as a result of this change).
* Don't update the playing period holder when playWhenReady is
false. This avoids the position jumping to the start of the
next period when seeking to the very end of the current period
whilst paused (we still end up showing the first frame of video
from the next period, but fixing that will have to wait).
Github: #1874
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170717481
This avoids spurious position reports following an underrun.
Github: #1874
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170344399
This change allows applications to provide custom AudioSinks, which could be
based on android.media.AudioTrack like AudioTrackAudioSink, or could be
completely custom.
The refactoring is mostly mechanical and shouldn't result in any functionality
changes.
Some android.media.AudioTrack-specific details have to appear in the AudioSink
interface so this change modifies the javadoc on the AudioTrack (now AudioSink)
to note that some methods will have no effect.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170311083
This allows simplified listener implementations as most listeners
will not listen to all possible notifications.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170177821
This includes both cbcs and cenc. Will only work for streams that require a single
pssh.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=169382884
There's no reason to perform the discontinuity check or skip
the adaptation field if we don't have a payload reader for
the packet.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=169374609
This fixes infinite loop in LeastRecentlyUsedCacheEvictor.evictCache when index store fails.
Also made CachedContentIndex not final so it can be mocked and added a package protected SimpleCache
constructor so mock index can be injected.
Issue: #3260
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=169249517
This case may happen if the max span size is more than the max size the
evictor is configured.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=169101093
1- Avoid dropped buffers by using a PriorityQueue instead of a set.
2- Process the end of stream after non-EOS buffers.
Issue:#3250
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=169077365
1. Only tell sessions that want provisioning when provisioning occurs.
2. Also propagate failure to provision to these sessions.
3. If a session responsible for provisioning is released, start
provisioning using another session instead.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168713918
- MediaDrmEventListener.onEvent is typically called on the
app's main thread. mediaDrmHandler is instantiated on the
playback thread. Hence mediaDrmHandler should be volatile
to ensure visibility.
- Nulling mediaDrmHandler could result in a NPE in onEvent.
Instantiate mediaDrmHandler (and don't null it again) to
avoid this. MediaDrmHandler.handleMessage will correctly
discard any events for sessions that are now closed.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168707938
AdsMediaSource lives in the core library so only ImaAdsLoader remains in
the ima extension. AdsMediaSource takes an AdsLoader implementation.
ImaAdsMediaSource is deprecated rather than removed for now.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168707921
Currently, to make transition to next media period seamless, after the renderer
has read until the end of the current SampleStream, we may send it the next
SampleStream so the renderer may read from the next SampleStream ahead of the
transition.
For NoSampleRenderer, we should avoid doing this: skipping ahead for such
renderer doesn't have any benefit (the renderer does not consume data from
SampleStream), and it will change the provided rendererOffsetUs while the
renderer is still rendering from the playing media period.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168669800
This allows listeners to easily determine the source of the discontinuity.
Reasons can be period transitions, seeks, and internal reasons.
Listeners still using the deprecated ExoPlayer.EventListener interface were
updated to Player.EventListener.
GitHub: #3252
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168549612
Remove gapless functionality that relies on MediaCodec, and implement this in
an AudioProcessor instead.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168547487
Currently our Renderer is always associated with and consume data from
some SampleStreams, which were constructed from the provided MediaSource.
There are use-cases, in which the users want to have simple Renderer
implementation that does not consume data from SampleStream at all, but
render using their custom logic at each rendering position - they mostly just
need ExoPlayer to keep track of the playback position and enable/disable the
renderer.
This CL adds support for such Renderer by adding a TRACK_TYPE_NONE.
Renderer of such type will be:
- Associated with null TrackSelection as the result of track-selection
operation.
- Associated with EmptySampleStream.
GitHub: #3212
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168545749
In live streaming, if the playback position is very close to live edge,
the buffered duration will never reach minDurationForQualityIncreaseMs,
which prevents switching from ever happening. So we will provide the
durationToLiveEdgeUs to AdaptiveTrackSelection in live streaming case,
so it can handle this edge case.
GitHub: #3017
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168535969