videoEncoderFormatUnsupported_completesWithError() has recently
been flaky on API 31 emulators on presubmit because a different
exception than the expected exception is thrown.
This disables it on those emulators to reduce testing noise
until the underlying problem is investigated and resolved.
PiperOrigin-RevId: 456765512
This change is just renaming. There is no functional change intended.
The FrameProcessor interface will be created in a follow-up.
PiperOrigin-RevId: 456741628
After this change GlEffects can use any GlTextureProcessor not just
SingleFrameGlTextureProcessor.
MediaPipeProcessor now implements GlTextureProcessor directly which
allows it to reuse MediaPipe's output texture for its output texture
and avoids an extra copy shader step.
PiperOrigin-RevId: 456530718
After this change, FrameProcessorChain chains any GlTextureProcessors
instead of only SingleFrameGlTextureProcessors.
The GlTextureProcessors are chained in a bidirectional manner using
ChainingGlTextureProcessorListener to feed input and output related
events forward and release events backwards.
PiperOrigin-RevId: 456478414
The offload sleeping stops as soon as a new DO_SOME_WORK message
is handled (because this indicates an expected change in rendering
and we want to stop sleeping until we know it's safe to do so).
Every exit path from doSomeWork needs to clear other pending
DO_SOME_WORK messages as these requests have already been handled by
the current method invocation. This currently doesn't happen from the
offload sleeping return path and a previously queued DO_SOME_WORK
message can immediately wake up the rendering loop again.
Fix this by moving the message removal to the beginning of the
doSomeWork method (as it prevents forgetting it in one of the
exit paths later).
PiperOrigin-RevId: 456259715
In follow-ups the FrameProcessorChain will set an instance of this
listener for each GlTextureProcessor to chain it with its previous
and next GlTextureProcesssor.
PiperOrigin-RevId: 455628942
1. The offloadSchedulingEnabled value doesn't need to be in
PlaybackInfo because it's never updated in EPII.
2. The sleepingForOffload value in EPII wasn't updated explicitly
(just via the return value of a method). It was also only
meant to be enabled while the player is actively playing, but
confusingly triggered from a path where the player may
theoretically be buffering as well.
3. The offload sleeping (=not scheduling doSomeWork) was interwoven
into the actual scheduling code making it slightly hard to follow.
This can be improved slightly by keeping the offload sleeping
decision and the scheduling separate.
PiperOrigin-RevId: 457427293
(cherry picked from commit aedde2de396995e4354f3110cc37e86b48525892)
The offload sleeping stops as soon as a new DO_SOME_WORK message
is handled (because this indicates an expected change in rendering
and we want to stop sleeping until we know it's safe to do so).
Every exit path from doSomeWork needs to clear other pending
DO_SOME_WORK messages as these requests have already been handled by
the current method invocation. This currently doesn't happen from the
offload sleeping return path and a previously queued DO_SOME_WORK
message can immediately wake up the rendering loop again.
Fix this by moving the message removal to the beginning of the
doSomeWork method (as it prevents forgetting it in one of the
exit paths later).
PiperOrigin-RevId: 456259715
(cherry picked from commit 251389d7447d26b46783428133790d06daca2fd7)
Fixing lint errors in the string.xml files makes no sense because these are
overridden with the next automated string import. Adding a lint-baseline.xml
instead for the ui module.
See https://issuetracker.google.com/208178382
#minor-release
PiperOrigin-RevId: 455354304
The wrapper
* catches exceptions for each task and notifies the
listener (this will be used more in follow-ups when processFrame
is split into lots of listeners and callbacks),
* removes finished tasks from the queue and signals any exceptions
that occurred to the listener each time a new task is executed.
PiperOrigin-RevId: 455345184
This change adds a SurfaceProvider interface which is necessary to
allow for texture processors whose output size becomes available
asynchronously in follow-ups.
VTSP's implementation of this interface wraps the encoder and provides
its input surface together with the output frame width, height, and
orientation as used for encoder configuration.
The FrameProcessorChain converts the output frames to the provided
orientation and resolution using a ScaleToFitTransformation and
Presentation replacing EncoderCompatibilityTransformation.
PiperOrigin-RevId: 455112598
The default constructor is only allowed to be called on
API < 32 and the test should use the defined UNSET constant
to be API independent.
#minor-release
PiperOrigin-RevId: 454568893
The native GL errors are in an arbitrary order according to
https://www.khronos.org/registry/OpenGL-Refpages/es2.0/xhtml/glGetError.xml
This means any of them could contain the most useful message
so it's better to use all for the GlException's message rather than
picking the last message and logging all others.
PiperOrigin-RevId: 454130460
`codecDrainAction` is set to `DRAIN_ACTION_NONE` in 3 places in
`MediaCodecRenderer`:
* The constructor (so there's no prior state to worry about)
* `updateDrmSessionV23()`: Where `mediaCrypto` is reconfigured based
on `sourceDrmSession` and `codecDrmSession` is also updated to
`sourceDrmSession`.
* `resetCodecStateForFlush()`: Where (before this change) the action
is unconditionally set back to `DRAIN_ACTION_NONE` and so any
required updated implied by
`DRAIN_ACTION_FLUSH_AND_UPDATE_DRM_SESSION` is not done.
This change ensures that `flushOrReleaseCodec()` handles
`DRAIN_ACTION_FLUSH_AND_UPDATE_DRM_SESSION` before calling .
This probably also resolves Issue: google/ExoPlayer#10274
#minor-release
PiperOrigin-RevId: 454114428
We need to request the external storage permission to access these
PiperOrigin-RevId: 454160546
(cherry picked from commit a90d5230e2856d08d1f7275b3d7244ed03fec466)
Based on
https://developer.android.com/reference/android/media/MediaCodec#using-an-output-surface,
frame dropping behaviour depends on the target SDK version.
After this change transformer will only use
MediaFormat#KEY_ALLOW_FRAME_DROP if both the target and system SDK
version are at least 29 and default to its pre 29 behaviour where each
decoder output frame must be processed before a new one is rendered
to prevent frame dropping otherwise.
Also remove deprecated Transformer.Builder constructor without a
context and the context setter.
PiperOrigin-RevId: 453971097
Transformer always enabled glAssertionsEnabled, so there should
be no functional change.
ExoPlayer previously disabled glAssertionsEnabled, so GlUtil logged
GlExceptions instead of throwing them. The GlExceptions are now
caught and logged by the callers so that there should also be no
functional change overall.
This change also replaces EGLSurfaceTexture#GlException with
GlUtil#GlException.
PiperOrigin-RevId: 453963741
The track selector will select multi-channel formats when those can be
spatialized, otherwise the selector will prefer stereo/mono audio
tracks. When the device supports audio spatialization (Android 12L+),
the DefaultTrackSelector will monitor for changes in the platform
Spatializer and trigger a new track selection upon a
Spatializer change event.
Devices with a `television` UI mode are excluded from audio channel
count constraints.
#minor-release
PiperOrigin-RevId: 453957269
This change fixes a bug where the player is frozen with HLS chunkless
preparation because the audio stream wrappers are not marked as master
timestamp sources before preparation.
#minor-release
PiperOrigin-RevId: 453941815