We wait until a previous AudioTrack has been released before
creating a new one. This is currently done with a thread
block operation, which may cause ANRs in the extreme case
when someone attempts to release the player while this is
still blocked.
The problem can be avoided by just returning false from
DefaultAudioSink.handleBuffer to try again until the previous
AudioTrack is released.
Reproduction steps to force the issue:
1. Add Thread.sleep(10000); to the AudioTrack release thread.
2. Add this to the demo app:
private int positionMs = 0;
Handler handler = new Handler();
handler.post(new Runnable() {
@Override
public void run() {
player.seekTo(positionMs++);
if (positionMs == 10) {
player.release();
} else {
handler.postDelayed(this, 1000);
}
}
3. Observe Player release timeout exception.
These steps can't be easily captured in a unit test as we can't
artifically delay the AudioTrack release from the test.
Issue: google/ExoPlayer#10057
PiperOrigin-RevId: 459468912
ProgressiveMediaPeriod loads all available tracks into SampleStreams
(because it needs to read the data anyway and it allows easy activation
of tracks without reloading). However, the SampleStreams for disabled
tracks are not read and no one if waiting for them.
The buffered position is used for user-visible state (e.g. in the UI)
and to check how much data is already buffered to decide when to stop
buffering (using LoadControl). Both values benefit from only
using the actually enabled tracks to better reflect what is available
for playback at the moment.
Issue:Issue: google/ExoPlayer#10361
PiperOrigin-RevId: 458475038
Previously two timelines that differed only in shuffle order were
considered equal, which resulted in no call to
Player.Listener.onTimelineChanged when calling
ExoPlayer.setShuffleOrder. This in turn resulted in no call to
MediaControllerCompat.Callback.onQueueChanged.
Also make a small fix inside ExoPlayerImpl.setShuffleOrder, to ensure
that the new shuffle order is used when constructing the masked
timeline.
Issue: google/ExoPlayer#9889
#minor-release
PiperOrigin-RevId: 457703727
NoUidTimeline still exists as a private detail of TestUtil, but it no
longer extends ForwardingTimeline because the interactions are quite
hard to reason about.
#minor-release
PiperOrigin-RevId: 457703593
We wait until a previous AudioTrack has been released before
creating a new one. This is currently done with a thread
block operation, which may cause ANRs in the extreme case
when someone attempts to release the player while this is
still blocked.
The problem can be avoided by just returning false from
DefaultAudioSink.handleBuffer to try again until the previous
AudioTrack is released.
Reproduction steps to force the issue:
1. Add Thread.sleep(10000); to the AudioTrack release thread.
2. Add this to the demo app:
private int positionMs = 0;
Handler handler = new Handler();
handler.post(new Runnable() {
@Override
public void run() {
player.seekTo(positionMs++);
if (positionMs == 10) {
player.release();
} else {
handler.postDelayed(this, 1000);
}
}
3. Observe Player release timeout exception.
These steps can't be easily captured in a unit test as we can't
artifically delay the AudioTrack release from the test.
Issue: google/ExoPlayer#10057
PiperOrigin-RevId: 459468912
(cherry picked from commit a80dd60449a029ad5246a98717bbe3bf0fc38be7)
This profile is declared as supported although it isn't.
Issue: google/ExoPlayer#10345
Issue: google/ExoPlayer#3537
#minor-release
PiperOrigin-RevId: 459205512
(cherry picked from commit bf88f28539de7740dd542345ff8b70626f58ed45)
ProgressiveMediaPeriod loads all available tracks into SampleStreams
(because it needs to read the data anyway and it allows easy activation
of tracks without reloading). However, the SampleStreams for disabled
tracks are not read and no one if waiting for them.
The buffered position is used for user-visible state (e.g. in the UI)
and to check how much data is already buffered to decide when to stop
buffering (using LoadControl). Both values benefit from only
using the actually enabled tracks to better reflect what is available
for playback at the moment.
Issue:Issue: google/ExoPlayer#10361
PiperOrigin-RevId: 458475038
(cherry picked from commit 577e19168d981a92c18eff7f7a045c925d80ca8d)
Previously two timelines that differed only in shuffle order were
considered equal, which resulted in no call to
Player.Listener.onTimelineChanged when calling
ExoPlayer.setShuffleOrder. This in turn resulted in no call to
MediaControllerCompat.Callback.onQueueChanged.
Also make a small fix inside ExoPlayerImpl.setShuffleOrder, to ensure
that the new shuffle order is used when constructing the masked
timeline.
Issue: google/ExoPlayer#9889
#minor-release
PiperOrigin-RevId: 457703727
(cherry picked from commit 5c7ec13e85d32bdb464082069d462c740bc7cd55)
NoUidTimeline still exists as a private detail of TestUtil, but it no
longer extends ForwardingTimeline because the interactions are quite
hard to reason about.
#minor-release
PiperOrigin-RevId: 457703593
(cherry picked from commit 292f6de6305fa7fbbd2b80223e7860aa1f69118a)
1. The offloadSchedulingEnabled value doesn't need to be in
PlaybackInfo because it's never updated in EPII.
2. The sleepingForOffload value in EPII wasn't updated explicitly
(just via the return value of a method). It was also only
meant to be enabled while the player is actively playing, but
confusingly triggered from a path where the player may
theoretically be buffering as well.
3. The offload sleeping (=not scheduling doSomeWork) was interwoven
into the actual scheduling code making it slightly hard to follow.
This can be improved slightly by keeping the offload sleeping
decision and the scheduling separate.
PiperOrigin-RevId: 457427293
The offload sleeping stops as soon as a new DO_SOME_WORK message
is handled (because this indicates an expected change in rendering
and we want to stop sleeping until we know it's safe to do so).
Every exit path from doSomeWork needs to clear other pending
DO_SOME_WORK messages as these requests have already been handled by
the current method invocation. This currently doesn't happen from the
offload sleeping return path and a previously queued DO_SOME_WORK
message can immediately wake up the rendering loop again.
Fix this by moving the message removal to the beginning of the
doSomeWork method (as it prevents forgetting it in one of the
exit paths later).
PiperOrigin-RevId: 456259715
1. The offloadSchedulingEnabled value doesn't need to be in
PlaybackInfo because it's never updated in EPII.
2. The sleepingForOffload value in EPII wasn't updated explicitly
(just via the return value of a method). It was also only
meant to be enabled while the player is actively playing, but
confusingly triggered from a path where the player may
theoretically be buffering as well.
3. The offload sleeping (=not scheduling doSomeWork) was interwoven
into the actual scheduling code making it slightly hard to follow.
This can be improved slightly by keeping the offload sleeping
decision and the scheduling separate.
PiperOrigin-RevId: 457427293
(cherry picked from commit aedde2de396995e4354f3110cc37e86b48525892)
The offload sleeping stops as soon as a new DO_SOME_WORK message
is handled (because this indicates an expected change in rendering
and we want to stop sleeping until we know it's safe to do so).
Every exit path from doSomeWork needs to clear other pending
DO_SOME_WORK messages as these requests have already been handled by
the current method invocation. This currently doesn't happen from the
offload sleeping return path and a previously queued DO_SOME_WORK
message can immediately wake up the rendering loop again.
Fix this by moving the message removal to the beginning of the
doSomeWork method (as it prevents forgetting it in one of the
exit paths later).
PiperOrigin-RevId: 456259715
(cherry picked from commit 251389d7447d26b46783428133790d06daca2fd7)
The default constructor is only allowed to be called on
API < 32 and the test should use the defined UNSET constant
to be API independent.
#minor-release
PiperOrigin-RevId: 454568893
`codecDrainAction` is set to `DRAIN_ACTION_NONE` in 3 places in
`MediaCodecRenderer`:
* The constructor (so there's no prior state to worry about)
* `updateDrmSessionV23()`: Where `mediaCrypto` is reconfigured based
on `sourceDrmSession` and `codecDrmSession` is also updated to
`sourceDrmSession`.
* `resetCodecStateForFlush()`: Where (before this change) the action
is unconditionally set back to `DRAIN_ACTION_NONE` and so any
required updated implied by
`DRAIN_ACTION_FLUSH_AND_UPDATE_DRM_SESSION` is not done.
This change ensures that `flushOrReleaseCodec()` handles
`DRAIN_ACTION_FLUSH_AND_UPDATE_DRM_SESSION` before calling .
This probably also resolves Issue: google/ExoPlayer#10274
#minor-release
PiperOrigin-RevId: 454114428
Transformer always enabled glAssertionsEnabled, so there should
be no functional change.
ExoPlayer previously disabled glAssertionsEnabled, so GlUtil logged
GlExceptions instead of throwing them. The GlExceptions are now
caught and logged by the callers so that there should also be no
functional change overall.
This change also replaces EGLSurfaceTexture#GlException with
GlUtil#GlException.
PiperOrigin-RevId: 453963741
The track selector will select multi-channel formats when those can be
spatialized, otherwise the selector will prefer stereo/mono audio
tracks. When the device supports audio spatialization (Android 12L+),
the DefaultTrackSelector will monitor for changes in the platform
Spatializer and trigger a new track selection upon a
Spatializer change event.
Devices with a `television` UI mode are excluded from audio channel
count constraints.
#minor-release
PiperOrigin-RevId: 453957269
Some Player implementations have no playlist capability but can still
set a MediaItem for playback. Examples are a MediaController connected
to a legacy MediaSession, ExoPlayer up to 2.12 or MediaPlayer.
To indicate this capability, we need an allowed command in addition
to COMMAND_CHANGE_MEDIA_ITEMS that just allows to set a single item
that replaces everything that is currently played.
#minor-release
PiperOrigin-RevId: 453879626
With HLS chunkless preparation, audio formats may have no value
for channel count. In this case, the DefaultAudioSink will either query
the platform for a supported channel count (API 29+) or assume a max
channel count based on the encoding spec in order to decide whether the
audio format can be played with audio passthrough.
Issue: google/ExoPlayer#10204
#minor-release
PiperOrigin-RevId: 453644548
The API 32 SDK has incorrect versioning metadata for Spatializer. It
reports the whole class has only been present since API 33 (which is
surely impossible given it's present in the API 32 SDK):
https://issuetracker.google.com/234009300
The metadata seems to be correct in the API 33 SDK, so this baseline
will no longer be needed when we bump to `compileSdkVersion = 33`.
The default constructor is only allowed to be called on
API < 32 and the test should use the defined UNSET constant
to be API independent.
#minor-release
PiperOrigin-RevId: 454568893
(cherry picked from commit 0ed53215c212753826d93daa7fb503e9aaf4ae8d)
`codecDrainAction` is set to `DRAIN_ACTION_NONE` in 3 places in
`MediaCodecRenderer`:
* The constructor (so there's no prior state to worry about)
* `updateDrmSessionV23()`: Where `mediaCrypto` is reconfigured based
on `sourceDrmSession` and `codecDrmSession` is also updated to
`sourceDrmSession`.
* `resetCodecStateForFlush()`: Where (before this change) the action
is unconditionally set back to `DRAIN_ACTION_NONE` and so any
required updated implied by
`DRAIN_ACTION_FLUSH_AND_UPDATE_DRM_SESSION` is not done.
This change ensures that `flushOrReleaseCodec()` handles
`DRAIN_ACTION_FLUSH_AND_UPDATE_DRM_SESSION` before calling .
This probably also resolves Issue: google/ExoPlayer#10274
#minor-release
PiperOrigin-RevId: 454114428
(cherry picked from commit c736a72c75ba5460de8db79482e920ff923dc580)
The track selector will select multi-channel formats when those can be
spatialized, otherwise the selector will prefer stereo/mono audio
tracks. When the device supports audio spatialization (Android 12L+),
the DefaultTrackSelector will monitor for changes in the platform
Spatializer and trigger a new track selection upon a
Spatializer change event.
Devices with a `television` UI mode are excluded from audio channel
count constraints.
#minor-release
PiperOrigin-RevId: 453957269
(cherry picked from commit 9f3c595e022bc98fd776a16dcad10adc66b37e67)
Some Player implementations have no playlist capability but can still
set a MediaItem for playback. Examples are a MediaController connected
to a legacy MediaSession, ExoPlayer up to 2.12 or MediaPlayer.
To indicate this capability, we need an allowed command in addition
to COMMAND_CHANGE_MEDIA_ITEMS that just allows to set a single item
that replaces everything that is currently played.
#minor-release
PiperOrigin-RevId: 453879626
(cherry picked from commit 2056152824512bcd8f2f09b2f7c1a752e913feac)
With HLS chunkless preparation, audio formats may have no value
for channel count. In this case, the DefaultAudioSink will either query
the platform for a supported channel count (API 29+) or assume a max
channel count based on the encoding spec in order to decide whether the
audio format can be played with audio passthrough.
Issue: google/ExoPlayer#10204
#minor-release
PiperOrigin-RevId: 453644548
(cherry picked from commit b3b57bc93df659c41412164bdc0df164c0c23041)
The current setup with distinct, private `keyForField` implementations,
leaves open the (theoretical) possibility of a clash in the `Bundle`
keys used by the superclass and subclass. This change brings
consistency with our only other extensible `Bundleable` type
(`PlaybackException`).
#minor-release
PiperOrigin-RevId: 453385875
(cherry picked from commit a056f08a3d06992ee59e596c80d13a7cc628a12a)