Without this a new manager is instantiated for every item in a playlist,
meaning the impact of caching improvements to DefaultDrmSessionManager
are reduced (since the cache doesn't persist across playlist items).
With this change, playlists of items with identical DRM config will use
the same manager instance (and thus share existing sessions).
Issue: #8523
#minor-release
PiperOrigin-RevId: 356690852
ControlDispatcher and DefaultControlDispatcher also need
to move to common for the UI module. As does PlaybackPreparer,
although that will be removed entirely in a future release.
PiperOrigin-RevId: 356467394
Also allow the player's prepared ad media period durations array to exceed the
length of the loaded ad URIs array, as it's possible for the player to buffer
an ad media period fully at the point where it's known that an ad is coming up
but its URI is still unknown.
#minor-release
PiperOrigin-RevId: 356249284
We currently block the loading thread until the calculated load
time has past and then unblock again by a message sent from the
playback thread. However, because the loading thread itself is not
using a Looper and runs freely, we don't control when the short
calculations on the loader thread that determine how long we have
to wait are happening, and we also don't control how long it takes
to start and stop this thread.
To solve these problems and to make the playback deterministic we
can
1. Send a message on the playback thread to block until the loader
thread has started.
2. Block the playback thread whenever a loading thread is doing its
short calculation of wait times. The playback thread knows when it
can continue because loading either enter a new waiting state for
a simulated load time or loading is finished completely.
3. Also wait on the playback thread until the loader has shut down.
As this is waiting for a message on the playback thread, we can
achieve this by sending messages to ourselves at the current time
until the loader is shut down.
All 3 steps together ensure that the loading thread interaction is
compeltely deterministic when simulating bandwidth profiles with the
BandwidthProfileDataSource. As we need to notify the source before and
after the load started/finished, we also need a small wrapper for the
chunk source when running the playback.
PiperOrigin-RevId: 355810408
- When throwing a recoverable error from a renderer, it's important to understand
exactly how the player will attempt recovery. Clarify the documentation to
make this explicit.
- Rename some methods/constants to make it clear that error recovery is specific
to renderer errors. The current recovery mechanism only makes sense for
renderer errors. Making the naming renderer specific avoids reader doubt that
the implementation doesn't appear to be generic enough for other types of
errors.
PiperOrigin-RevId: 355650945
It's for classes to clearly denote they support bundling and it gives
us a good place to document the best practice to implement fromBundle.
PiperOrigin-RevId: 355609942
Before, the level was set to null in this case.
MediaCodecUtil.getCodecProfileAndLevel() was therefore returning null
and the fallback to AVC/HEVC was not enabled in MediaCodecVideoRenderer.
Issue:#8530
#minor-release
PiperOrigin-RevId: 355574499
In both cases it's deliberate that all excluded constants should use
the default branch. Furthermore, there are quite a lot of excluded
constants missing, so it's probably better to suppress the warning
than to include them all.
#minor-release
PiperOrigin-RevId: 355426749
Without this no error is currently logged or propagated to EventLogger.
The propagation doesn't happen because
MergingMediaSource.ForwardingEventListener only propagates events
originating from the "main" source in the merge:
<unknown commit>
#minor-release
PiperOrigin-RevId: 354902467
We can dequeue as part of getting output buffers (or output buffer info) in
`MediaCodecAdapterWrapper`, which simplifies the caller slightly.
Also try to make minor clarifications in method naming in
`TransformerAudioRenderer`.
#minor-release
PiperOrigin-RevId: 354890796
This also moves DefaultHttpDataSource to common, which seems
sensible, else non-player components that need a DataSource
don't have any useful concrete implementations. We should
think about moving some of the other concrete implementations
to common as well.
PiperOrigin-RevId: 354738925
- Store output format in `MediaCodecAdapterWrapper` when we get a format from
the codec, instead of creating it on demand.
- Make format building code not audio-specific.
- Remove `MediaCodecAdapterWrapper.getConfigFormat` and instead keep track of
the input/output formats in the renderer. This will mean that the code still
works if an audio processor changes the audio format in future.
- Make exceptions thrown during audio rendering use the same (input) renderer
format.
- Misc other minor cleanup.
#minor-release
PiperOrigin-RevId: 354556619
- The order of sample stream (and thus the order in which loads are
triggered) currently depends on a Set and thus on the hash codes
of the objects that change with every run. Changing to a List solves
this problem.
- The FakeAdaptiveDataSet directly created a static Random (with random
seed) to compute the variation of chunk sizes. Changing this to an
injected Random object that can always be initialized with the same
seed also removed this randomness from the tests.
PiperOrigin-RevId: 353878661
This is achieved by only triggering one message at a time. After
triggering a message we send another to ourselves to know when the
following message can be triggered.
Other required changes:
- The messages need to be sorted correctly (by time and creation order)
- To prevent deadlocks when one thread is waiting for another,
we need to add new method to Clock to indicate that the current
thread is about to wait. This then allows us to trigger messages
from other threads in FakeClock.
- AnalyticsCollectorTest needed some adjustments:
- onTimelineChanged now deterministically arrives after the initial
timline is already known, so some of the period information changes
from window only to full period info.
- The playlistOperations test suffers from a bug that the first frame
is rendered too early and that's why we now get additional events.
PiperOrigin-RevId: 353877832
Currently only delayed messages are handled. Change this to handling
all messages so that we have more control over their execution order.
This requires adding a new wrapper type for the Message to support
the obtainMessage + sendToTarget use case.
PiperOrigin-RevId: 353876557
- Fix comparison between a byte and 0xFF to avoid conversion of 0xFF to
byte and to int again (due to numeric promotion).
- Fix addition of int and byte with most significant bit set. The byte
was incorrectly promoted to an int negative value.
Issue:#8496
#minor-release
PiperOrigin-RevId: 353865751