Removes the flakiness of
MediaItemExportTest.getProgress_unknownDuration_returnsConsistentStates
by using a longer input asset, such that ExoPlayer does not determine
the duration of the media.
PiperOrigin-RevId: 640502470
Before this CL, we were checking whether the video sink was initialized
to determine whether it should be used. In the meantime,
shouldUseVideoSink has been introduced. Use this boolean to check
whether to use the video sink as it's a clearer signal.
PiperOrigin-RevId: 640499147
Add SeparableConvolution.configure(inputSize) to allow effect configuration
depending on input dimensions.
Add LanczosResample.scaleToFit method to scale input images to fit inside
given dimensions.
PiperOrigin-RevId: 640498008
This avoids having to add AnalyticsListener and catching the `onPlayerReleased` callback.
The `Exoplayer.release()` method is blocking and one can be sure that the player is released if the call returned. However, the method is useful for UI testing and asserting that the player is released after a certain UI action, e.g. closing the activity or detaching a window.
PiperOrigin-RevId: 640114416
fragment_shader_separable_convolution_es2.glsl had optimizations that assumed
all convolution coefficients are positive. Support negative coefficients,
and add tests.
PiperOrigin-RevId: 640104741
Before this change:
The only way to customize the icons was to override the drawables, e.g.
* `exo_styled_controls_play`
* `exo_styled_controls_pause`
However, that would set the drawables globally and prevent users from customizing the icons **per** PlayerView.
After the change, it is possible to provide drawable icons in the xml layout directly via `<androidx.media3.ui.PlayerView>` and
* `app:play_icon="@drawable/...`
* `app:pause_icon="@drawable/...`
* `app:vr_icon="@drawable/...`
* `app:fullscreen_exit_icon="@drawable/...`
* `app:next_icon="@drawable/...`
Note:
Two buttons that are left out of this change are fast-forward and rewind. They are more complicated due to layout insertion and customization with seek back/forward increments in the TextView.
Issue: androidx/media#1200
PiperOrigin-RevId: 639832741
This [commit](d175223cc6) was introduced not long ago (after 1.4.0-alpha01), but has the release note added to the alpha01 release. Moving this piece of note to "unreleased changes" so that it will be included in the 1.4.0-alpha02 release note as a new change.
PiperOrigin-RevId: 639768495
These changes are possible because getProgress is no longer a blocking
operation on transformer.
* Tests call getProgress after every looper message executed.
* Use longer media assets for getProgress tests to give more progress
intervals.
* Remove conditional assertions.
PiperOrigin-RevId: 639734368
Switch from 4-channel RGBA_16F lookup texture to 1-channel R_16F.
Do not use a bitmap when creating the lookup table texture.
Instead, fill the texture directly.
Do not manually convert 32-bit float to 16-bit. Instead, let OpenGL
libraries do this for us.
PiperOrigin-RevId: 639717235
The CMCD data was incorrectly added to the `dataSpec` of the media segment instead of the init segment.
Also relaxed the condition for playbackRate to be C.RATE_UNSET when creating an instance of CmcdData.Factory as there was nothing enforcing this check.
#minor-release
PiperOrigin-RevId: 639046080
Foreground service type `mediaPlayback` requires permission `android.permission.FOREGROUND_SERVICE_MEDIA_PLAYBACK`. The `MockMediaSessionService`, `LocalMockMediaSessionService`, `MockMediaLibraryService`
and `LocalMockMediaLibraryService` declared in the manifest are in the `mediaPlayback` type.
PiperOrigin-RevId: 639013810
AudioGraphInput.onMediaItemChanged is called on input thread. Pending
media item changes are processed on processing thread, inside calls to
getOutput().
This change allows multiple pending media item changes to be enqueued,
and processed in sequence.
PiperOrigin-RevId: 638995291
This is a relatively small change, and massively simplifies the work
needed for an app to consume Kotlin Multiplatform resources (without a
full `KmpResourceDataSource` implementation, which poses some
dependency challenges for now).
Issue: androidx/media#1405
PiperOrigin-RevId: 638991375
When running in asynchronous mode, MediaCodec will be running the CPU to signal input and output buffers being made available for use by the player. With ExoPlayer.experimentalSetDynamicSchedulingEnabled set to true, ExoPlayer will wakeup to make rendering progress when MediaCodec raises these signals. In this way, ExoPlayer work will align more closely with CPU wake-cycles.
PiperOrigin-RevId: 638962108
I originally tried switching to `Futures.addCallback` (as a follow-up
to Issue: androidx/media#890), but it seemed like a good chance to go further into
Kotlin-ification.
Before this change, if the connection to the session failed, the app
would hang at the 'waiting' screen with nothing logged (and the music
keeps playing). This behaviour is maintained with the `try/catch` around
the `.await()` call (with additional logging). Without this, the failed
connection causes the `PlayerActivity` to crash and the music in the
background stops. The `try/catch` is used to flag to developers who
might be using this app as an example that connecting to the session
may fail, and they may want to handle that.
This change also switches `this.controller` to be `lateinit` instead of
nullable.
Issue: androidx/media#890
PiperOrigin-RevId: 638948568
Currently ExoPlayer schedules its main work loop on a 10 ms interval. When renderers cannot make any more progress (ex: hardware buffers are fully written with audio data), ExoPlayer should be able to schedule the next work task further than 10ms out into the future.
Through `experimentalSetDynamicSchedulingEnabled` and these changes to `MediaCodecAudioRenderer`, ExoPlayer can use the data provided by the audio renderer to dynamically schedule its work tasks based on when it is expected that progress can be made.
PiperOrigin-RevId: 638677454
Currently ExoPlayer schedules its main work loop on a 10 ms interval. When renderers cannot make any more progress(ex: hardware buffers are fully written with audio data), ExoPlayer should be able to schedule the next work task further than 10Ms out.
Through `experimentalSetDynamicSchedulingEnabled`, ExoPlayer will dynamically schedule its work tasks based on when renderers are expected to be able to make progress.
PiperOrigin-RevId: 638676318
Both constants have the same value, but the method returning initial values for the media sequence/part uses `INDEX_UNSET`, so it makes sense to use it.
PiperOrigin-RevId: 638673282
Degammaing has been removed in cb4b2ea55c. The goldens for
TransformerHdrTest (previously TransformerSequenceEffectTestWithHdr)
were not regenerated because the test wasn't running due to its name
(fixed in e41a966237).
PiperOrigin-RevId: 638645635
Add DefaultVideosFrameProcessor experimental flag that controls
whether input Bitmaps are sampled once for a repeating sequence of
output frames with the same contents, or once for each output frame.
PiperOrigin-RevId: 637921350
Only sample from input bitmap when the input image has changed.
Introduce GainmapShaderProgram.newImmutableBitmap API that signals
input bitmap changes to GainmapShaderProgram (DefaultShaderProgram).
PiperOrigin-RevId: 637920207
This removes `throws Exception` from public methods in favour of more
specific exception types (`TimeoutException` and `PlaybackException`).
PiperOrigin-RevId: 637880546
Before this CL, externalShaderProgramInputCapacity was not reset when
the external shader program was reset (which occurs when the
InputSwitcher switches to an input with a different ColorInfo). This is
due to a regression introduced in bef3d518d2.
PiperOrigin-RevId: 637869215
Add a wait in DefaultCodec.signalEndOfInputStream when no
video encoder output has been seen. This avoids a thread synchronization problem
between writing frames to video surface, and signaling end of stream,
which was hit for video input of only one frame on some devices.
PiperOrigin-RevId: 637844690