* Add `setOutputStreamOffsetUs(long)` method in `AudioSink`.
* Add private methods `setOutputStreamOffsetUs(long)` method in `MediaCodecRenderer` and `DecoderAudioRenderer`.
* Add protected method `onOutputStreamOffsetUs(long)` method in `MediaCodecRenderer`, in which:
* `MediaCodecRenderer` itself will be no-op for this method.
* `MediaCodecAudioRenderer` will propagate this value to its `audioSink`.
* Add logics in `DecoderAudioRenderer` to calculate `outputStreamOffsetUs`.
PiperOrigin-RevId: 479265429
This allows to access the associated functionality of AudioTrack and
fills a feature gap to MediaPlayer, which has a similar method.
Issue: androidx/media#135
PiperOrigin-RevId: 476398964
If the sample type is dolby vision and the following conditions match
a)There is a supported alternative codec mimetype
b)Display does not support Dolby Vision
Then getDecoderInfos will return the alternative types.
Issue: google/ExoPlayer#9794
PiperOrigin-RevId: 476356223
The ClearKey CDM will attach an 'invalid' URL in `KeyRequest` objects,
when the documentation states this should be an empty string if a
default URL is not known.
#minor-release
PiperOrigin-RevId: 476113513
If the back buffer is using too much memory, there is a risk
playback could get stuck because LoadControl refuses to load
further data. This eventually results in a stuck-buffering
playback error.
We can detect this case, clear the back buffer and then ask
the LoadControl again to avoid failing playback in such a case.
PiperOrigin-RevId: 472679797
The stream offset is used to calculate the presentation time of
a metadata object when reading and later when playing, to calculate
the current presentation time to decide whether to send the metadata
to the output.
Accordingly, the presentation time of a pending metadata that has been
calculated with a given offset needs to be recalculated when the
stream offset changes.
#minor-release
PiperOrigin-RevId: 472499943
* Non-standard parameter comment; prefer `/* paramName= */ arg`
(see http://go/bugpattern/ParameterComment) (3 times)
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* File a bug under go/rosie-bug if there's an issue with how the CL was managed.
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This CL was generated by CL Robot - a tool that cleans up code findings
(go/clrobot). The affected code paths have been enabled for CL Robot in //depot/google3/java/com/google/android/libraries/media/METADATA which is reachable following include_presubmits from //depot/google3/third_party/java_src/android_libs/media/METADATA.
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#codehealth
Tested:
Local presubmit tests passed.
PiperOrigin-RevId: 472254253
* Non-standard parameter comment; prefer `/* paramName= */ arg`
(see http://go/bugpattern/ParameterComment) (19 times)
This CL looks good? Just LGTM and Approve it!
This CL doesn’t look good? This is what you can do:
* Revert this CL, by replying "REVERT: <provide reason>"
* File a bug under go/error-prone-bug for category ErrorProneStyle if there's an issue with the CL content.
* File a bug under go/rosie-bug if there's an issue with how the CL was managed.
* Revert this CL and not get a CL that cleans up these paths in the future by
replying "BLOCKLIST: <provide reason>". This is not reversible! We recommend to
opt out the respective paths in your CL Robot configuration instead:
go/clrobot-opt-out.
This CL was generated by CL Robot - a tool that cleans up code findings
(go/clrobot). The affected code paths have been enabled for CL Robot in //depot/google3/java/com/google/android/libraries/media/METADATA which is reachable following include_presubmits from //depot/google3/third_party/java_src/android_libs/media/METADATA.
Anything wrong with the signup? File a bug at go/clrobot-bug.
#codehealth
Tested:
Local presubmit tests passed.
PiperOrigin-RevId: 471022923
We create an empty CueGroup in many places as default or
where none is needed. Instead, we can define a constant
for this purpose and reuse it.
PiperOrigin-RevId: 467944841
Increase the estimated max sample size for HEVC by 2x, and set a minimum
size of 2MB. The 2MB will be applied for resolutions up to 1080p, after
which the new calculation takes effect. This is in par with the
platform's HEVC software decoder.
PiperOrigin-RevId: 467641494
Adds a new event to AudioOffloadListener to get the offload state of the track, which indicates when software decoding is taking place.
PiperOrigin-RevId: 465264362
Avoids disabling Offload on a write error, and instead relies on this being disabled on the AudioTrack init. It will no longer recover by disabling offload.
PiperOrigin-RevId: 465248917
* Sets KEY_HDR_STATIC_INFO from MediaFormat in the DefaultCodec.
* Adds checks in mediaparser to ensure color space, range, and transfer are valid
values.
PiperOrigin-RevId: 463921325
Despite unregistering the callback and clearing pending Handler
messages, the callback may still receive pending calls if they
are already triggered by the AudioTrack. Instead of asserting
that the track is correct, we should gracefully ignore stale
events.
PiperOrigin-RevId: 463851393
This will help developers self-diagnose issues like Issue: google/ExoPlayer#10392
where the NPE occurs far from the original null value because a field
gets assigned to null.
This change aims to ensure that every stable method on Player,
ExoPlayer and ExoPlayer.Builder that takes a non-null type will fail
with an NPE before returning.
#minor-release
PiperOrigin-RevId: 461846580
The call doesn't currently reset the already loaded suppliers and
factories. Also fix the supplier loading code to use a local copy
of the current dataSourceFactory to avoid leaking an updated
instance to a later invocation.
Issue: androidx/media#116
#minor-release
PiperOrigin-RevId: 460721541
We currently start a simple Thread to release AudioTracks
asynchronously. If many AudioTracks are released at the same
time, this may lead to OOM situations because we attempt to
create multiple new threads.
This can be improved by using a shared SingleThreadExecutor.
In the simple case of one simmultaneous release, it's exactly
the same behavior as before: create a thread and release it
as soon as it's done. For multiple simultanous releases we
get the advantage of sharing a single thread to avoid creating
more than one at the same time.
Issue: google/ExoPlayer#10057
PiperOrigin-RevId: 460698942
Some calls to handleBuffer return false while a previous
flush is still handled in the background.
Fix this by either asserting the method returns true if
we don't expect any delay, or calling it repeatedly until
it returns true (within a timeout).
PiperOrigin-RevId: 460474419
I don't think it's useful to keep these in numerical order, it makes
more sense to keep them grouped into a 'logical' ordering.
#minor-release
PiperOrigin-RevId: 460453464
We wait until a previous AudioTrack has been released before
creating a new one. This is currently done with a thread
block operation, which may cause ANRs in the extreme case
when someone attempts to release the player while this is
still blocked.
The problem can be avoided by just returning false from
DefaultAudioSink.handleBuffer to try again until the previous
AudioTrack is released.
Reproduction steps to force the issue:
1. Add Thread.sleep(10000); to the AudioTrack release thread.
2. Add this to the demo app:
private int positionMs = 0;
Handler handler = new Handler();
handler.post(new Runnable() {
@Override
public void run() {
player.seekTo(positionMs++);
if (positionMs == 10) {
player.release();
} else {
handler.postDelayed(this, 1000);
}
}
3. Observe Player release timeout exception.
These steps can't be easily captured in a unit test as we can't
artifically delay the AudioTrack release from the test.
Issue: google/ExoPlayer#10057
PiperOrigin-RevId: 459468912
ProgressiveMediaPeriod loads all available tracks into SampleStreams
(because it needs to read the data anyway and it allows easy activation
of tracks without reloading). However, the SampleStreams for disabled
tracks are not read and no one if waiting for them.
The buffered position is used for user-visible state (e.g. in the UI)
and to check how much data is already buffered to decide when to stop
buffering (using LoadControl). Both values benefit from only
using the actually enabled tracks to better reflect what is available
for playback at the moment.
Issue:Issue: google/ExoPlayer#10361
PiperOrigin-RevId: 458475038
Previously two timelines that differed only in shuffle order were
considered equal, which resulted in no call to
Player.Listener.onTimelineChanged when calling
ExoPlayer.setShuffleOrder. This in turn resulted in no call to
MediaControllerCompat.Callback.onQueueChanged.
Also make a small fix inside ExoPlayerImpl.setShuffleOrder, to ensure
that the new shuffle order is used when constructing the masked
timeline.
Issue: google/ExoPlayer#9889
#minor-release
PiperOrigin-RevId: 457703727
NoUidTimeline still exists as a private detail of TestUtil, but it no
longer extends ForwardingTimeline because the interactions are quite
hard to reason about.
#minor-release
PiperOrigin-RevId: 457703593
1. The offloadSchedulingEnabled value doesn't need to be in
PlaybackInfo because it's never updated in EPII.
2. The sleepingForOffload value in EPII wasn't updated explicitly
(just via the return value of a method). It was also only
meant to be enabled while the player is actively playing, but
confusingly triggered from a path where the player may
theoretically be buffering as well.
3. The offload sleeping (=not scheduling doSomeWork) was interwoven
into the actual scheduling code making it slightly hard to follow.
This can be improved slightly by keeping the offload sleeping
decision and the scheduling separate.
PiperOrigin-RevId: 457427293