Calls to new Handler() without arguments are deprecated as of the latest Android
version. Replace them by a Util.createHandler call similar to the ones we
already have.
PiperOrigin-RevId: 283532891
If LoadControl.shouldContinueLoading returns false and the renderers are not
ready for playback using the already buffered data, playback is stuck.
To prevent this situation, we always continue loading if the buffer is almost
empty. We already have a similar workaround for when
LoadControl.shouldStartPlayback returns false even if loading stopped.
Having both workarounds allows playback to continue even if the LoadControl
tries to prevent loading and playing all the time.
PiperOrigin-RevId: 283516750
To trigger receiving the broadcast it's necessary to idle() the shadow
main looper, which has to be done from the test thread. Therefore this
change removes the send broadcast action and instead sends the broadcast
from the test thread.
PiperOrigin-RevId: 279660935
*** Original commit ***
Rollback of 4ad4e3e4fc
*** Original commit ***
Rollback of 3b22db33ba
*** Original commit ***
add top-level playlist API to ExoPlayer
Public design doc:
https://docs.google.com/document/d/11...
***
PiperOrigin-RevId: 275813737
ConditionVariable.block(timeout) doesn't work in Robolectric, because it
relies on the system clock which doesn't advance.
PiperOrigin-RevId: 275798281
The compositeSequenableLoader was causing NPEs in isLoading. Initializing it
upfront prevents this problem and is in line with what we do in all real
MediaPeriods.
PiperOrigin-RevId: 275491511
This method allows the player to figure out whether we still have an ongoing
load even if LoadControl.shouldContinueLoading returns false.
PiperOrigin-RevId: 272445577
This flag is currently merged into Window.isDynamic, which isn't always true
because
1. A window can be dynamic for other reasons (e.g. when the duration is still
missing).
2. A live stream can be become non-dynamic when it ends.
Issue:#2668
Issue:#5973
PiperOrigin-RevId: 271999378
With the internal playlist some new situation may happen that were not possible before:
- handlePlaylistInfoRefreshed in EPII called in IDLE state
- handlePlaylistInfoRefreshed in EPII called in ENDED state with an empty playlist
- seeks in ENDED state with an empty playlist
PiperOrigin-RevId: 270316681
The player may suppress playback when waiting for audio focus even if the
state==Player.READY. There is currently no getter or callback to obtain this
piece of information for UI updates or analytics.
Also, it's a important derived state to know whether the playback position is
advancing. Add isPlaying and the corresponding callback to allow retrieving
this information more easily.
Issue:#6203
PiperOrigin-RevId: 268921721
This allows to uniquely identify a window within a Timeline. The value is set
correctly for all Window instances, but is not used anywhere yet.
PiperOrigin-RevId: 267556516
There is no point in having this parameter as the tag should always be a single
immutable object instantiated at the time the Timeline is created or earlier.
So there is no preformance benefit and it's error-prone in case people
forget to set setTag=true.
PiperOrigin-RevId: 264117041
I removed the buffer.flip() call because it seems incompatible with the way MetadataRenderer deals with the Stream - it calls flip() itself on line 126. Tests fail with flip() here, and pass without it...
PiperOrigin-RevId: 263381799
The current ExoPlayerFactory is growing too big and usage becomes increasingly
complicated because it's not possible to set individual components without
specifying many other defaults.
Adding new builder classes makes building easier and more future-proof.
PiperOrigin-RevId: 263339078
We no longer need two modules as AndroidX-Test takes care of the system
abstraction and we no longer have Robolectric Handler/Looper workarounds.
PiperOrigin-RevId: 262363201
- Test seeking to (timeUs=0, position=0), which should always work
and produce the same output as initially reading from the start
of the stream.
- Reset the input when testing seeking, to ensure IO errors are
simulated for this case.
PiperOrigin-RevId: 261317898
This factory was only needed in the past when we didn't have
AnalyticsCollector.setPlayer. Code becomes easier to use without this factory.
PiperOrigin-RevId: 261081860
If we use the default start position, we currently resolve it immediately
even if we need to play an ad first, and later try to project forward again
if we believe that the default start position should be used.
This causes problems if a specific start position is set and the later
projection after the preroll ad shouldn't take place.
The problem is solved by keeping the content position as TIME_UNSET (= default
position) if an ad needs to be played first. The content after the ad can
then be resolved to its current default position if needed.
PiperOrigin-RevId: 258583948
- Remove manifest argument from callbacks of Player.EventListener and
SourceInfoRefreshListener. Instead make it accessible through
Player.getCurrentManifest() and Timeline.Window.manifest.
- Fix all MediaSource implementation to include the manifest in the
Timeline instead of passing it to the SourceInfoRefreshListener.
- Refactor ExoPlayerTestRunner, FakeTimeline, FakeMediaSource to
reflect these changes and make tests pass.
PiperOrigin-RevId: 257359662
It's only thrown in an edge case on API level 20 and below. If it
is thrown it causes playback failure when playback could succeed,
by throwing up through configureCodec.
It seems better just to catch the exception and have the codec be
configured using the format's own width and height.
PiperOrigin-RevId: 251745539
We currently don't display the last frame because the seek time is behind the
last frame's timestamps and it's thus marked as decodeOnly.
This case can be detected by checking whether all data sent to the codec is
marked as decodeOnly at the time we read the end of stream signal. If so, we
can re-enable the last frame. This should work for almost all cases because the
end-of-stream signal is read in the same feedInputBuffer loop as the last
frame and we therefore haven't released the last frame buffer yet.
Issue:#2568
PiperOrigin-RevId: 251425870