We wait until a previous AudioTrack has been released before
creating a new one. This is currently done with a thread
block operation, which may cause ANRs in the extreme case
when someone attempts to release the player while this is
still blocked.
The problem can be avoided by just returning false from
DefaultAudioSink.handleBuffer to try again until the previous
AudioTrack is released.
Reproduction steps to force the issue:
1. Add Thread.sleep(10000); to the AudioTrack release thread.
2. Add this to the demo app:
private int positionMs = 0;
Handler handler = new Handler();
handler.post(new Runnable() {
@Override
public void run() {
player.seekTo(positionMs++);
if (positionMs == 10) {
player.release();
} else {
handler.postDelayed(this, 1000);
}
}
3. Observe Player release timeout exception.
These steps can't be easily captured in a unit test as we can't
artifically delay the AudioTrack release from the test.
Issue: google/ExoPlayer#10057
PiperOrigin-RevId: 459468912
(cherry picked from commit a80dd60449a029ad5246a98717bbe3bf0fc38be7)
The SDR constant also specified a color space and range, in addition to
C.COLOR_TRANSFER_SDR. However, it turns out that SDR videos may use different color
space and range values, so following prior ExoPlayer conventions to have `null`
mean "generic SDR" is preferable here.
PiperOrigin-RevId: 459296746
(cherry picked from commit 4230ea94e956bacc1bb3b6737686a845bc077dd9)
This profile is declared as supported although it isn't.
Issue: google/ExoPlayer#10345
Issue: google/ExoPlayer#3537
#minor-release
PiperOrigin-RevId: 459205512
(cherry picked from commit bf88f28539de7740dd542345ff8b70626f58ed45)
This is to be consistent with what cast `QueueMediaItem` is doing. If a contentId is
not available the contentUrl is used as the ID.
#minor-release
PiperOrigin-RevId: 459133323
(cherry picked from commit 84c801a723f56c9c0fcdf10ab8bbab35bfd9f333)
If the input is HDR (HLG), check encoder capabilities for HDR support
and request tone-mapping to SDR during decoder configuration otherwise.
Capabilities are only checked for API 31 and above, as HDR editing is
not supported before.
As the encoder capabilities check needs to happen before selecting the
encoder to use (as this may depend on the resolution output by the
effects chain), the EncoderWrapper checks all candidate encoders
for the MIME type for HDR capabilities and only requests fallback to
SDR if none of them support it.
When the actual encoder is selected, the wrapper checks that it matches
one of the encoders is checked capabilities for.
PiperOrigin-RevId: 458511599
(cherry picked from commit 474e2f2c77cad4759645ec3320f756757c0882db)
Configure the GL shaders and encoder to take in HDR metadata.
This mostly just consists of passing the Format.colorInfo through
the VideoTranscodingSamplePipeline down to the encoder, rather than passing
the PQ-ness down to the GL step.
Due to b/237674316, this will remove HDR10+ support temporarily to introduce
support for HLG10.
Manually tested to confirm that HLG10 operations that don't affect color display
correctly after this CL with "HDR editing" in the demo checked, and continue to display incorrectly (as before this CL) without the option unchecked.
PiperOrigin-RevId: 458490810
(cherry picked from commit 53db305612a84466b6712cc355dbf918424a968d)
The old getString() will throw because FRAME_RATE can only be float or int.
PiperOrigin-RevId: 458481251
(cherry picked from commit 2b6f62b2a124e3a635ddcba7d9f256c52b564d89)
ProgressiveMediaPeriod loads all available tracks into SampleStreams
(because it needs to read the data anyway and it allows easy activation
of tracks without reloading). However, the SampleStreams for disabled
tracks are not read and no one if waiting for them.
The buffered position is used for user-visible state (e.g. in the UI)
and to check how much data is already buffered to decide when to stop
buffering (using LoadControl). Both values benefit from only
using the actually enabled tracks to better reflect what is available
for playback at the moment.
Issue:Issue: google/ExoPlayer#10361
PiperOrigin-RevId: 458475038
(cherry picked from commit 577e19168d981a92c18eff7f7a045c925d80ca8d)
We used "ALL_COOECS" previously, and it is not necessary because "ALL_CODECS"
additionally the codecs that support tunneling/secure decoding, which there
is no use case in Transformer.
PiperOrigin-RevId: 458470278
(cherry picked from commit 8f89eba59c151f301d00d4fed200fd8f9359c9e2)
Although MediaCodec claims supporting float frame rate, encoder init failed on
API21 Nexus 5. Since it's just a performance hint to the codec, it's OK to
generalize it to other API versions.
PiperOrigin-RevId: 458434650
(cherry picked from commit 821ab267026beee4f37e71220d930776b6ac266f)
- Improve variable naming to include time units for clarity
- Fix existing timestamp calculations to respect time units as well as track tempo (default values for now)
- Ensure the synthesizer produces PCM for the correct amount of time (including gaps between commands).
PiperOrigin-RevId: 458428243
(cherry picked from commit bce59b1ac20725f34362caeebfd337d565790f32)
As per MP4 spec, bitrates in esds boxes can be a 32 bit number which doesn't fits in Java int type, so now reading it as a long value. Our class for holding media format, only allows bitrates value to be an int as we don't expect the bitrates to be greater than or equal to 2^31. So we're limiting the values for bitrates to Integer.MAX_VALUE.
#minor-release
PiperOrigin-RevId: 458423162
(cherry picked from commit 9e10286b5ea624b8a7533e5fc452b19476589764)
As per MP4 spec, the length of URL array is a 8 bit number.
#minor-release
PiperOrigin-RevId: 458421436
(cherry picked from commit 5095ff160bec2fdad21a51351373a03073236ffd)
The GlEffectsFrameProcessor that will be part of the effects module
uses the DebugViewProvider. So it does not make sense for it
to be an inner interface of Transformer.
PiperOrigin-RevId: 458014932
(cherry picked from commit f41e6796ce39469f9fc3a844ec88725ab56d3356)
The FinalMatrixTransformationProcessorWrapper ensures that the
surface is only replaced when it is not being rendered to and vice
versa.
PiperOrigin-RevId: 458007639
(cherry picked from commit e5527a8addff1e35380d3383dea237c70198a63a)
The outputHeight in the TransformationRequest is the height of
the frame as it would be displayed (i.e., after applying any
rotation specified in the format). So pass-through should only
be used if the requested outputHeight matches the input
format's height after applying the rotation.
PiperOrigin-RevId: 457934867
(cherry picked from commit c74cf1f1aaa917bad3479779dff80aeeac866493)
Previously two timelines that differed only in shuffle order were
considered equal, which resulted in no call to
Player.Listener.onTimelineChanged when calling
ExoPlayer.setShuffleOrder. This in turn resulted in no call to
MediaControllerCompat.Callback.onQueueChanged.
Also make a small fix inside ExoPlayerImpl.setShuffleOrder, to ensure
that the new shuffle order is used when constructing the masked
timeline.
Issue: google/ExoPlayer#9889
#minor-release
PiperOrigin-RevId: 457703727
(cherry picked from commit 5c7ec13e85d32bdb464082069d462c740bc7cd55)
NoUidTimeline still exists as a private detail of TestUtil, but it no
longer extends ForwardingTimeline because the interactions are quite
hard to reason about.
#minor-release
PiperOrigin-RevId: 457703593
(cherry picked from commit 292f6de6305fa7fbbd2b80223e7860aa1f69118a)
pixelWidthHeightRatio is now passed to setInputFrameInfo instead of
the factory.
PiperOrigin-RevId: 457696703
(cherry picked from commit bfa663d2b13340297354ef32ea7679775cb2d4eb)
`MetadataRenderer` is updated to output `Metadata` with its presentation time, in microseconds.
PiperOrigin-RevId: 457444718
(cherry picked from commit 6e9275c13d7c6e0fc8b6568662929c186395a33a)
1. The offloadSchedulingEnabled value doesn't need to be in
PlaybackInfo because it's never updated in EPII.
2. The sleepingForOffload value in EPII wasn't updated explicitly
(just via the return value of a method). It was also only
meant to be enabled while the player is actively playing, but
confusingly triggered from a path where the player may
theoretically be buffering as well.
3. The offload sleeping (=not scheduling doSomeWork) was interwoven
into the actual scheduling code making it slightly hard to follow.
This can be improved slightly by keeping the offload sleeping
decision and the scheduling separate.
PiperOrigin-RevId: 457427293
(cherry picked from commit aedde2de396995e4354f3110cc37e86b48525892)
This will be useful for downgrading to a lower resolution during
a slow preview and for processing slide-shows once sequential
multi-asset editing is supported.
PiperOrigin-RevId: 457017255
(cherry picked from commit a230d59f1b72e92f41196723eb1af1d23984a048)
videoEncoderFormatUnsupported_completesWithError() has recently
been flaky on API 31 emulators on presubmit because a different
exception than the expected exception is thrown.
This disables it on those emulators to reduce testing noise
until the underlying problem is investigated and resolved.
PiperOrigin-RevId: 456765512
(cherry picked from commit d9c63c1e872cbb730417ec4624d2860c25cfddb4)
This change is just renaming. There is no functional change intended.
The FrameProcessor interface will be created in a follow-up.
PiperOrigin-RevId: 456741628
(cherry picked from commit 216fefd669ab2bfdb03c202094b35eb935272d96)
`TextRenderer` is updated to output `CueGroup`, which contains the presentation time of the cues, in microseconds.
PiperOrigin-RevId: 456531399
(cherry picked from commit bf11a8a83148f0d68c82cf22a5f978b1e6a5e299)
After this change GlEffects can use any GlTextureProcessor not just
SingleFrameGlTextureProcessor.
MediaPipeProcessor now implements GlTextureProcessor directly which
allows it to reuse MediaPipe's output texture for its output texture
and avoids an extra copy shader step.
PiperOrigin-RevId: 456530718
(cherry picked from commit e25bf811959baf1066ba18adc37e8bbdaad4791a)
After this change, FrameProcessorChain chains any GlTextureProcessors
instead of only SingleFrameGlTextureProcessors.
The GlTextureProcessors are chained in a bidirectional manner using
ChainingGlTextureProcessorListener to feed input and output related
events forward and release events backwards.
PiperOrigin-RevId: 456478414
(cherry picked from commit 3a966916545f92c5ce08a640c912054ede215152)
The offload sleeping stops as soon as a new DO_SOME_WORK message
is handled (because this indicates an expected change in rendering
and we want to stop sleeping until we know it's safe to do so).
Every exit path from doSomeWork needs to clear other pending
DO_SOME_WORK messages as these requests have already been handled by
the current method invocation. This currently doesn't happen from the
offload sleeping return path and a previously queued DO_SOME_WORK
message can immediately wake up the rendering loop again.
Fix this by moving the message removal to the beginning of the
doSomeWork method (as it prevents forgetting it in one of the
exit paths later).
PiperOrigin-RevId: 456259715
(cherry picked from commit 251389d7447d26b46783428133790d06daca2fd7)
This is useful for testing Transformer in the same way as it is used
in tests and to see only the real transformation time.
PiperOrigin-RevId: 456058466
(cherry picked from commit a444bb8ca2d59650811ea3f1c1274140b0be86c6)
In follow-ups the FrameProcessorChain will set an instance of this
listener for each GlTextureProcessor to chain it with its previous
and next GlTextureProcesssor.
PiperOrigin-RevId: 455628942
(cherry picked from commit c92e18ec583eccde1bc80c11842ec81c9a6fedef)
The API 32 SDK has incorrect versioning metadata for Spatializer. It
reports the whole class has only been present since API 33 (which is
surely impossible given it's present in the API 32 SDK):
https://issuetracker.google.com/234009300
The metadata seems to be correct in the API 33 SDK, so this baseline
will no longer be needed when we bump to `compileSdkVersion = 33`.