Also added comments for all existing devices for easier reference.
Issue:#3835
Issue:#3236
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=185661900
Also make ad group skipping more robust. After calling onError for an ad, IMA
will sometimes trigger an ad group load error, so this needs to be handled in a
way that allows some ads to be loaded already for the ad group.
This change also fixes calculation of the expected ad index to take into account
whether the position is being faked to trigger loading an ad or is the actual
player position.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=185655844
Releasing the player released the internal playback thread once renderers were
released. Releasing a MediaPeriod queued a Loader.ReleaseTask on the loading
thread which would post back to the playback thread. If the playback thread had
been quit by the time this happened, the release task wouldn't be run.
Release on the loading thread instead of the playback thread. This avoids
needing to block releasing the player until the loading threads have ended, and
ensures that release tasks will run eventually. As part of this change,
ExtractorMediaPeriod's call to Extractor.release will now run on the loading
thread (which means that all Extractor methods are called on that thread) and
other cleanup in ReleaseCallback will run on the loading thread instead of the
playback thread.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=185651320
There are 4 tests which can't currently be moved:
- DownloadManagerTest explicitly uses the main looper which isn't easily
supported because the test runs on this thread.
- ContentDataSourceTest uses an AssetFileDescriptor which wraps a
ParcelFileDescriptor. It seems Robolectric doesn't correctly forward the
inner wrapped file descriptor leading to NPE.
- CacheContentIndexTest and SimpleCacheSpanTest both work fine with Gradle
but fail with seemingly valid test failures on Blaze.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=185366678
If the period uid doesn't match, the update procedure currently doesn't
remove the correct periods. This may cause the player to get stuck or to play
the wrong periods.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=185129503
Allow skipping an ad group when requested by IMA, even if we aren't currently
playing one, to handle cases where no ads in an ad group will load (so IMA
requests resuming content but we never managed to start playing an ad).
Use the known ad group index (rather than the expected one) when handling ad
group load errors. This ensures we skip the right ad group if we notify IMA of
playback errors for every ad in the ad group, then IMA notifies that the ad
group is empty via a load error.
Also make some other miscellaneous small fixes to ads code:
- Avoid warning about unexpected ad group indices more than once.
- Output a warning if the ad count in an ad group decreases.
- Remove unnecessary assertion.
- Fix getting the ad duration for ad indices that haven't loaded yet.
- Allow setting an ad group state to its current value.
- Fix javadoc for setting the ad resume position.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184831495
The ad index in the ad group may need to skip over ads that failed to load, so
it can't just be incremented any more.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184812556
This feature is supported in the ConcatenatingMediaSource and is easily copied to this
media source. Also adding tests to check whether the atomic property works in normal
concatenation and in also in nested use.
Also fixes a bug where timeline methods of the DeferredTimeline were not correctly
forwarded.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184526881
This could happen when a media source is removed from a
DynamicConcatenatingMediaSource and one of its media periods is still active.
This media period is only removed by the player after the player received
a timeline update and thus we shouldn't release the removed child source
as long as it has active media periods.
Issue:#3796
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184522836
Resolve the media period for ad playback when resolving a subsequent period and
when receiving a timeline where the playing period in range (but wasn't before).
Fix the seek position calculation when a current ad must be skipped and is
followed by another ad.
Check MediaPeriodInfos match when checking MediaPeriodHolders, to handle cases
where a future ad should no longer be played. This may involve playing two
content media periods consecutively.
Issue: #3584
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184514558
DefaultExtractorInput.SCRATCH_SPACE buffer is used to skip data by
reading it into this buffer and discarding.
Simultaneous use of skip methods corrupts this buffer. Normally the
read data is discarded so it doesn't matter but the underlying
DataSource may use the buffer too. If it's a CacheDataSource it uses
this buffer to read data from upstream then write to cache.
Issue: #3762
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184502170
This avoids reading a format that is not equal because of switching between
NO_VALUE and 0.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184298076
This makes assertion errors in code running on the Looper less easy to miss.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184294290
For below API level 16, the logic copied from ConnectivityManagerCompat.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184131406
Helper class to create notifications for downloads using DownloadManager.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=183225948
Even if a developer synchronizes every method, thread safety is still not guaranteed
because the internal callback methods can't be synced from outside.
Issue:#3773
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184122072
1. Add string for STATE_CANCELED. Lint doesn't like that the
switch statement on the state IntDef doesn't have a case
for STATE_CANCELED. May as well add one, even if we're not
planning on our demo app showing notifications for this
state.
2. Replace non-human-readable error message with one provided
by ErrorMessageProvider.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184120892
In the case of the components we deliberately access via
reflection, it's normal that they might not be resolved
due to proguarding (i.e. if the app isn't being built to
include them). Don't note their omission.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184120611
Lint recommends switching to SparseArray<X> instead.
This is done for the DASH case. For the Cast case it's
easier to use a switch statement.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184119312
I think (?) they're harmless, but lint doesn't like them.
Using them within the class body means the TargetApi
annotation applies, which makes lint happy.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184117951
In MediaCodecRenderer, we currently uses codec.getInput/OutputBuffers event
though these APIs are deprecated and are not recommended from API 21+. This
change makes sure that:
- On API 20 and below, we will keep using codec.getInput/OutputBuffers.
- On API 21+, we will use getInput/OutputBuffer(index) APIs instead.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184112329
*** Reason for rollback ***
Broke everything
*** Original change description ***
Clean up message naming in EPII
***
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184061352
This applies when PlayerControlView is used as a standalone
component (not inside PlayerView). Previously hideAtMs was
set to 0, which caused the view to be immediatley hidden in
onAttachedToWindow. After this change the first time the view
is attached to the window is effectively treated as a "user
interaction" for the purposes of deciding when to timeout.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184056324
This make sure all media sources can be reprepared after being released.
Issue:#3498
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=183990416
When the dynamic media source contains multiple empty timelines in a row and some
of them dynamically change to a non-empty timeline, the window and period indices
are not updated correctly because the index of the changed child source is wrong.
To fix this bug, the child index is added to the media period holder to have direct
access on the current child index to prevent ambiguity.
Furthermore, the uid is changed to be the hash code of the MediaSourceHolder not the
MediaSource itself to allow adding the same MediaSource twice without violating the
unique uid policy.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=183973462
Also fixes a bug where deferred media periods were kept in the list for
an unprepared media source although the media period was already released.
Issue:#3498
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=183800889
This enables caching manifest files for DASH, HLS and SmoothStreaming.
To disable caching a non cache DataSource should be provided for reading
manifest to the used MediaSource.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=183794252
In startReadWrite*() methods a new CachedContent is created if the there
isn't one already for the given key. If the span is release without
writing any content, this fix removes the added CachedContent.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=183666821
Before this change, the ad playback state stored the number of played ads in
each ad group. There was no way to represent that an ad had failed to load (and
it wouldn't be possible just to increment the played ad count to signal a load
error because there might be an unplayed ad before the ad that failed to load).
Represent the state of each ad (unavailable, available, skipped, played, error)
in each ad group. In a later change the player will use this information to
update its loaded MediaPeriods in response to future ads failing to load.
Also make the AdPlaybackState immutable and remove copying/duplication of its
fields in the ad timeline and period.
Issue: #3584
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=183655308