Now this counter includes input buffers too, which are dropped as part of
skipping to keyframes for catch up.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171119930
If the current output buffer is very late and the playback position is in a
later group of pictures, drop all buffers to the keyframe preceding the
playback position.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170975259
This is useful to determine when a seek request was processed by the player
and all playback state changes (mostly to BUFFERING) have been performed.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170826793
* Always assume a renderer is ready if it's read to the end of
its current stream and there's a subsequent period already
prepared. This prevents getting stuck when a non-clock renderer
has a short stream.
* Switch to the standalone clock if the renderer providing the
media clock has read to the end of its current stream, is no
longer ready, and there's a subsequent period already prepared.
This prevents getting stuck when a clock renderer has a short
stream.
* Remove unnecessary clock synchronization logic (since it would
need to be made more complicated as a result of this change).
* Don't update the playing period holder when playWhenReady is
false. This avoids the position jumping to the start of the
next period when seeking to the very end of the current period
whilst paused (we still end up showing the first frame of video
from the next period, but fixing that will have to wait).
Github: #1874
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170717481
* If speed <= 0.1, update every second.
* If 0.1 < speed < 1, update approximately once per
second in real time, aligned so that each second boundary
in media time has a corresponding updatae.
* If speed == 1, keep existing behavior.
* If 1 < speed <= 5, update every second in media time
* If speed > 5, update every 200ms.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170559037
This avoids spurious position reports following an underrun.
Github: #1874
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170344399
This change allows applications to provide custom AudioSinks, which could be
based on android.media.AudioTrack like AudioTrackAudioSink, or could be
completely custom.
The refactoring is mostly mechanical and shouldn't result in any functionality
changes.
Some android.media.AudioTrack-specific details have to appear in the AudioSink
interface so this change modifies the javadoc on the AudioTrack (now AudioSink)
to note that some methods will have no effect.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170311083
This allows simplified listener implementations as most listeners
will not listen to all possible notifications.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170177821
Follow-up on the update to ABR logic in AdaptiveTrackSelection for live
streaming case:
- Do not reset liveEdgeTimeUs when user seek to a different position.
- For HlsChunkSource, for non-independent segments, currently the
bufferedDuration calculate will subtract previousChunk's duration. So to make
it work with live-streaming ABR logic, we subtract timeToLiveEdgeUs a similar
amount to compensate for that operation.
- Minor update to DefaultSSChunkSource, only perform TrackSelection when needed
(after checking necessary conditions).
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=169531275
This includes both cbcs and cenc. Will only work for streams that require a single
pssh.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=169382884
There's no reason to perform the discontinuity check or skip
the adaptation field if we don't have a payload reader for
the packet.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=169374609
This fixes infinite loop in LeastRecentlyUsedCacheEvictor.evictCache when index store fails.
Also made CachedContentIndex not final so it can be mocked and added a package protected SimpleCache
constructor so mock index can be injected.
Issue: #3260
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=169249517
Very subtle, but lastAvailableSegmentNum is shifted by
RepresentationHolder.segmentNumShift. When accessing the
index directly it's necessary to unshift. The easiest way
to do this is to call through the holder, which does this
for you.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=169239928
This case may happen if the max span size is more than the max size the
evictor is configured.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=169101093
1- Avoid dropped buffers by using a PriorityQueue instead of a set.
2- Process the end of stream after non-EOS buffers.
Issue:#3250
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=169077365
1. Only tell sessions that want provisioning when provisioning occurs.
2. Also propagate failure to provision to these sessions.
3. If a session responsible for provisioning is released, start
provisioning using another session instead.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168713918
- MediaDrmEventListener.onEvent is typically called on the
app's main thread. mediaDrmHandler is instantiated on the
playback thread. Hence mediaDrmHandler should be volatile
to ensure visibility.
- Nulling mediaDrmHandler could result in a NPE in onEvent.
Instantiate mediaDrmHandler (and don't null it again) to
avoid this. MediaDrmHandler.handleMessage will correctly
discard any events for sessions that are now closed.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168707938
AdsMediaSource lives in the core library so only ImaAdsLoader remains in
the ima extension. AdsMediaSource takes an AdsLoader implementation.
ImaAdsMediaSource is deprecated rather than removed for now.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168707921
Currently, to make transition to next media period seamless, after the renderer
has read until the end of the current SampleStream, we may send it the next
SampleStream so the renderer may read from the next SampleStream ahead of the
transition.
For NoSampleRenderer, we should avoid doing this: skipping ahead for such
renderer doesn't have any benefit (the renderer does not consume data from
SampleStream), and it will change the provided rendererOffsetUs while the
renderer is still rendering from the playing media period.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168669800
This allows listeners to easily determine the source of the discontinuity.
Reasons can be period transitions, seeks, and internal reasons.
Listeners still using the deprecated ExoPlayer.EventListener interface were
updated to Player.EventListener.
GitHub: #3252
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168549612
Remove gapless functionality that relies on MediaCodec, and implement this in
an AudioProcessor instead.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168547487
Currently our Renderer is always associated with and consume data from
some SampleStreams, which were constructed from the provided MediaSource.
There are use-cases, in which the users want to have simple Renderer
implementation that does not consume data from SampleStream at all, but
render using their custom logic at each rendering position - they mostly just
need ExoPlayer to keep track of the playback position and enable/disable the
renderer.
This CL adds support for such Renderer by adding a TRACK_TYPE_NONE.
Renderer of such type will be:
- Associated with null TrackSelection as the result of track-selection
operation.
- Associated with EmptySampleStream.
GitHub: #3212
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168545749
In live streaming, if the playback position is very close to live edge,
the buffered duration will never reach minDurationForQualityIncreaseMs,
which prevents switching from ever happening. So we will provide the
durationToLiveEdgeUs to AdaptiveTrackSelection in live streaming case,
so it can handle this edge case.
GitHub: #3017
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168535969