Only set shutter color if attr is declared
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@ -83,12 +83,6 @@ import java.util.List;
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* <li>Default: {@code true}</li>
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* <li>Default: {@code true}</li>
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* </ul>
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* </ul>
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* </li>
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* </li>
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* <li><b>{@code shutter_background_color}</b> - The background color of the {@code exo_shutter} view.
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* <ul>
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* <li>Corresponding method: {@link #setShutterBackgroundColor(int)}</li>
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* <li>Default: {@code 0}</li>
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* </ul>
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* </li>
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* <li><b>{@code hide_on_touch}</b> - Whether the playback controls are hidden by touch events.
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* <li><b>{@code hide_on_touch}</b> - Whether the playback controls are hidden by touch events.
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* <ul>
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* <ul>
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* <li>Corresponding method: {@link #setControllerHideOnTouch(boolean)}</li>
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* <li>Corresponding method: {@link #setControllerHideOnTouch(boolean)}</li>
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@ -119,6 +113,13 @@ import java.util.List;
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* <li>Default: {@code surface_view}</li>
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* <li>Default: {@code surface_view}</li>
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* </ul>
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* </ul>
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* </li>
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* </li>
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* <li><b>{@code shutter_background_color}</b> - The background color of the {@code exo_shutter}
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* view.
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* <ul>
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* <li>Corresponding method: {@link #setShutterBackgroundColor(int)}</li>
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* <li>Default: {@code unset}</li>
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* </ul>
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* </li>
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* <li><b>{@code player_layout_id}</b> - Specifies the id of the layout to be inflated. See below
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* <li><b>{@code player_layout_id}</b> - Specifies the id of the layout to be inflated. See below
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* for more details.
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* for more details.
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* <ul>
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* <ul>
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@ -255,6 +256,7 @@ public final class SimpleExoPlayerView extends FrameLayout {
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return;
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return;
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}
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}
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boolean shutterColorSet = false;
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int shutterColor = 0;
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int shutterColor = 0;
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int playerLayoutId = R.layout.exo_simple_player_view;
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int playerLayoutId = R.layout.exo_simple_player_view;
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boolean useArtwork = true;
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boolean useArtwork = true;
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@ -269,7 +271,9 @@ public final class SimpleExoPlayerView extends FrameLayout {
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TypedArray a = context.getTheme().obtainStyledAttributes(attrs,
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TypedArray a = context.getTheme().obtainStyledAttributes(attrs,
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R.styleable.SimpleExoPlayerView, 0, 0);
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R.styleable.SimpleExoPlayerView, 0, 0);
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try {
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try {
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shutterColor = a.getColor(R.styleable.SimpleExoPlayerView_shutter_background_color, shutterColor);
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shutterColorSet = a.hasValue(R.styleable.SimpleExoPlayerView_shutter_background_color);
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shutterColor = a.getColor(R.styleable.SimpleExoPlayerView_shutter_background_color,
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shutterColor);
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playerLayoutId = a.getResourceId(R.styleable.SimpleExoPlayerView_player_layout_id,
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playerLayoutId = a.getResourceId(R.styleable.SimpleExoPlayerView_player_layout_id,
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playerLayoutId);
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playerLayoutId);
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useArtwork = a.getBoolean(R.styleable.SimpleExoPlayerView_use_artwork, useArtwork);
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useArtwork = a.getBoolean(R.styleable.SimpleExoPlayerView_use_artwork, useArtwork);
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@ -301,7 +305,7 @@ public final class SimpleExoPlayerView extends FrameLayout {
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// Shutter view.
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// Shutter view.
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shutterView = findViewById(R.id.exo_shutter);
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shutterView = findViewById(R.id.exo_shutter);
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if (shutterView != null) {
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if (shutterView != null && shutterColorSet) {
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shutterView.setBackgroundColor(shutterColor);
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shutterView.setBackgroundColor(shutterColor);
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}
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}
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@ -527,7 +531,7 @@ public final class SimpleExoPlayerView extends FrameLayout {
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/**
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/**
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* Sets the background color of the {@code exo_shutter} view.
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* Sets the background color of the {@code exo_shutter} view.
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*
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*
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* @param color A resolved color (not a resource ID) for the background of the shutter view.
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* @param color The background color.
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*/
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*/
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public void setShutterBackgroundColor(int color) {
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public void setShutterBackgroundColor(int color) {
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if (shutterView != null) {
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if (shutterView != null) {
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@ -43,7 +43,7 @@
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<declare-styleable name="SimpleExoPlayerView">
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<declare-styleable name="SimpleExoPlayerView">
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<attr name="use_artwork" format="boolean"/>
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<attr name="use_artwork" format="boolean"/>
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<attr name="shutter_background_color" format="color" />
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<attr name="shutter_background_color" format="color"/>
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<attr name="default_artwork" format="reference"/>
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<attr name="default_artwork" format="reference"/>
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<attr name="use_controller" format="boolean"/>
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<attr name="use_controller" format="boolean"/>
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<attr name="hide_on_touch" format="boolean"/>
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<attr name="hide_on_touch" format="boolean"/>
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