diff --git a/library/ui/src/main/java/com/google/android/exoplayer2/ui/PlayerControlView.java b/library/ui/src/main/java/com/google/android/exoplayer2/ui/PlayerControlView.java index 18bad21a85..7d352c0046 100644 --- a/library/ui/src/main/java/com/google/android/exoplayer2/ui/PlayerControlView.java +++ b/library/ui/src/main/java/com/google/android/exoplayer2/ui/PlayerControlView.java @@ -164,8 +164,8 @@ import java.util.concurrent.CopyOnWriteArrayList; * To customize the layout of PlayerControlView throughout your app, or just for certain * configurations, you can define {@code exo_player_control_view.xml} layout files in your * application {@code res/layout*} directories. These layouts will override the one provided by the - * ExoPlayer library, and will be inflated for use by PlayerControlView. The view identifies and - * binds its children by looking for the following ids: + * library, and will be inflated for use by PlayerControlView. The view identifies and binds its + * children by looking for the following ids: * *
Supports all of the spans used by ExoPlayer's subtitle decoders, including custom ones found - * in {@link com.google.android.exoplayer2.text.span}. + *
Supports all of the spans used by subtitle decoders. */ /* package */ final class SpannedToHtmlConverter { diff --git a/library/ui/src/main/java/com/google/android/exoplayer2/ui/StyledPlayerControlView.java b/library/ui/src/main/java/com/google/android/exoplayer2/ui/StyledPlayerControlView.java index 69e9f6f516..05360bc2a4 100644 --- a/library/ui/src/main/java/com/google/android/exoplayer2/ui/StyledPlayerControlView.java +++ b/library/ui/src/main/java/com/google/android/exoplayer2/ui/StyledPlayerControlView.java @@ -199,9 +199,9 @@ import java.util.concurrent.CopyOnWriteArrayList; * default animation implementation expects certain relative positions between children. See also Specifying a custom layout file. * - *
The layout files in your {@code res/layout*} will override the one provided by the ExoPlayer - * library, and will be inflated for use by StyledPlayerControlView. The view identifies and binds - * its children by looking for the following ids: + *
The layout files in your {@code res/layout*} will override the one provided by the library, + * and will be inflated for use by StyledPlayerControlView. The view identifies and binds its + * children by looking for the following ids: * *